pub struct Themed<Msg = Callback> { /* private fields */ }Expand description
Applies a theme to its child and everything under it.
Implementations§
Source§impl<Msg> Themed<Msg>
impl<Msg> Themed<Msg>
Sourcepub fn new(theme: Theme, child: impl Widget<Msg> + 'static) -> Self
pub fn new(theme: Theme, child: impl Widget<Msg> + 'static) -> Self
Replaces the theme wholesale for child’s subtree — a page that is dark whatever
the application around it is.
Sourcepub fn tweak(
change: impl Fn(&mut Theme) + 'static,
child: impl Widget<Msg> + 'static,
) -> Self
pub fn tweak( change: impl Fn(&mut Theme) + 'static, child: impl Widget<Msg> + 'static, ) -> Self
Changes part of the inherited theme for child’s subtree, which is what an
application usually wants: this section’s cards are flat, or its ink is the brand
colour, and everything else stays as the application decided.
The closure runs during the walk, on the theme inherited at that point — nested
tweaks compose, and a tweak under a Themed::new starts from that one.
Trait Implementations§
Source§impl<Msg> Widget<Msg> for Themed<Msg>
impl<Msg> Widget<Msg> for Themed<Msg>
Source§fn key(&self) -> Option<u64>
fn key(&self) -> Option<u64>
A theme says nothing about identity: a keyed widget wrapped in a theme keeps its key.
Source§fn positioned(&self) -> Option<Positioning>
fn positioned(&self) -> Option<Positioning>
Forwarded: a theme is not a place.
Source§fn theme_override(&self, inherited: &Theme) -> Option<Box<Theme>>
fn theme_override(&self, inherited: &Theme) -> Option<Box<Theme>>
The one thing a Themed does not delegate: the theme it exists to impose.
It still asks its child, because a transparent wrapper is its child: two
nested Themeds are one node in the tree, and the inner one would otherwise never
be asked at all. Applied outer first, so the inner one sees what it inherits —
which is what nesting means when it is written out.
Source§fn media_override(&self, inherited: MediaQuery) -> Option<MediaQuery>
fn media_override(&self, inherited: MediaQuery) -> Option<MediaQuery>
Forwarded: a theme says nothing about the surface.
Source§fn autofill_group(&self) -> bool
fn autofill_group(&self) -> bool
Forwarded: a wrapper around a form is still that form (milestone 512).
Source§fn area_toolbar(
&self,
context: ToolbarContext,
) -> Option<Option<&dyn Widget<Msg>>>
fn area_toolbar( &self, context: ToolbarContext, ) -> Option<Option<&dyn Widget<Msg>>>
Forwarded: the area’s bar is the area’s, whatever wraps it.
Source§fn scaffold_override(&self) -> Option<ScaffoldInfo>
fn scaffold_override(&self) -> Option<ScaffoldInfo>
Source§fn scroll_behavior_override(&self) -> Option<ScrollBehavior>
fn scroll_behavior_override(&self) -> Option<ScrollBehavior>
ScrollBehavior this widget puts in force for its
subtree, or None — the default — for whatever came down from above. Only
ScrollConfiguration answers otherwise. Applied by
the same four walks as Self::scaffold_override: the scrollables under it record
what it decides when they are registered (milestone 616).Source§fn on_long_press(&self) -> Option<Msg>
fn on_long_press(&self) -> Option<Msg>
on_click.Source§fn on_double_tap(&self) -> Option<Msg>
fn on_double_tap(&self) -> Option<Msg>
on_click waits out those 300 ms, so that
the second tap of a double tap is not also a tap.Source§fn on_secondary_tap(&self) -> Option<Msg>
fn on_secondary_tap(&self) -> Option<Msg>
Source§fn pan_axis(&self) -> Option<PanAxis>
fn pan_axis(&self) -> Option<PanAxis>
on_pan. Inside a scroll, a drag along
the scroll’s axis stays the scroll’s unless this axis claims it.Source§fn on_pan(&self, event: PanEvent) -> Option<Msg>
fn on_pan(&self, event: PanEvent) -> Option<Msg>
pan_axis is set.Source§fn wants_title_bar(&self) -> bool
fn wants_title_bar(&self) -> bool
WindowMenuBar’s row. The shell gives it the line where the
system allows it.Source§fn title_bar_role(&self) -> Option<TitleBarRole>
fn title_bar_role(&self) -> Option<TitleBarRole>
Source§fn pan_value(&self, event: PanEvent, value: f32, rtl: bool) -> Option<f32>
fn pan_value(&self, event: PanEvent, value: f32, rtl: bool) -> Option<f32>
anim_target) — a
switch’s thumb following the finger (milestone 638). Given a moment of the drag, the
value now and whether the text runs right to left, the value to hold it at; None
leaves it alone. The shell holds the value there while the finger is down, and when
it lifts lets it settle from there, asking on_value_release what that means.Source§fn on_value_release(&self, value: f32) -> Option<Msg>
fn on_value_release(&self, value: f32) -> Option<Msg>
value — a switch
flips when its thumb was let go past half way (milestone 638).Source§fn hover_region(&self) -> Option<HoverRegion>
fn hover_region(&self) -> Option<HoverRegion>
None for anything that is not one.Source§fn on_hover_event(&self, event: HoverEvent) -> Option<Msg>
fn on_hover_event(&self, event: HoverEvent) -> Option<Msg>
hover_region is set.Source§fn pointer_listener(&self) -> bool
fn pointer_listener(&self) -> bool
Source§fn on_pointer_event(&self, event: ListenerEvent) -> Vec<Msg>
fn on_pointer_event(&self, event: ListenerEvent) -> Vec<Msg>
pointer_listener. Several, when listeners wrap each other at
the same place.Source§fn style_themed(&self, theme: &Theme) -> Style
fn style_themed(&self, theme: &Theme) -> Style
caller ?? theme ?? framework chain. Read moreSource§fn build_themed(&self, theme: &Theme)
fn build_themed(&self, theme: &Theme)
ThemeBuilder. Does nothing by
default, which is what all but a handful of widgets want. Read moreSource§fn build_in(&self, id: WidgetId, runtime: &Runtime, theme: &Theme)
fn build_in(&self, id: WidgetId, runtime: &Runtime, theme: &Theme)
Self::build_themed, for the few widgets that also need who they are and
what the frame remembers to compose their subtree. An
AnimatedSwitcher keeps what it is letting go of in the
runtime, under its own identity, and that is reachable nowhere else before its
children are read. Read moreSource§fn expand(&self, id: WidgetId, runtime: &Runtime, theme: &Theme)
fn expand(&self, id: WidgetId, runtime: &Runtime, theme: &Theme)
Source§fn switches(&self) -> bool
fn switches(&self) -> bool
AnimatedSwitcher. An identity
is a position, so a switcher and the widget that comes to stand where it stood have
the same one: this is how the runtime tells the switcher still being there from its
having gone, and forgets what it kept for it.Source§fn system_ui_style(&self) -> Option<SystemUiOverlayStyle>
fn system_ui_style(&self) -> Option<SystemUiOverlayStyle>
AnnotatedRegion. None for every widget but that one; a
transparent wrapper forwards it, or a keyed region would say nothing.Source§fn debug_name(&self) -> &'static str
fn debug_name(&self) -> &'static str
Box, crate::Keyed…) delegate
to their content.Source§fn semantics(&self) -> Option<SemanticsProperties>
fn semantics(&self) -> Option<SemanticsProperties>
None =
no semantics of its own (a layout container — its children, though,
may have some). See frus_core::SemanticsProperties.Source§fn describes(&self) -> Option<Description>
fn describes(&self) -> Option<Description>
crate::Semantics wrapper, and nothing else
so far. Read moreSource§fn paint(&self, bounds: Rect, status: Status, theme: &Theme, scene: &mut Scene)
fn paint(&self, bounds: Rect, status: Status, theme: &Theme, scene: &mut Scene)
Source§fn ink(&self, theme: &Theme) -> Option<InkStyle>
fn ink(&self, theme: &Theme) -> Option<InkStyle>
None = no ink, which is the default: a
widget has to ask. Read moreSource§fn foreground(&self, theme: &Theme) -> Option<BoxDecoration>
fn foreground(&self, theme: &Theme) -> Option<BoxDecoration>
foregroundDecoration. Read moreSource§fn paints_over(&self) -> bool
fn paints_over(&self) -> bool
paint_over (milestone 652). false by default, which spares
the walk the status it would compute for it.Source§fn on_focus_change(&self, focused: bool) -> Option<Msg>
fn on_focus_change(&self, focused: bool) -> Option<Msg>
onFocusChange: true when the focused widget is now this
one or inside it and was not, false the other way. The shell asks once a frame,
after the focus has moved, every widget on the two paths from the root that the move
changed, the one that lost it first.Source§fn on_tap_outside(&self) -> Option<Msg>
fn on_tap_outside(&self) -> Option<Msg>
onTapOutside: sent before the press moves the focus.Source§fn paint_over(
&self,
bounds: Rect,
status: Status,
theme: &Theme,
scene: &mut Scene,
)
fn paint_over( &self, bounds: Rect, status: Status, theme: &Theme, scene: &mut Scene, )
Widget::paint is given — the reference’s foregroundPainter, for what a
widget draws that its children must not cover. A range slider’s thumbs are one:
each thumb’s focus stop is a child, and the halo it paints belongs under the thumb. Read moreSource§fn opaque(&self) -> bool
fn opaque(&self) -> bool
Source§fn positional_click(
&self,
local_x: f32,
local_y: f32,
width: f32,
height: f32,
) -> Option<Msg>
fn positional_click( &self, local_x: f32, local_y: f32, width: f32, height: f32, ) -> Option<Msg>
width × height box), taking
priority over on_click. For clickable sub-regions — e.g. the
suffix icon of a crate::TextField (clear / reveal) or a chart point
(milestone 221). None (the default) = no sub-region; the shell falls back to on_click.Source§fn cursor_icon(
&self,
local_x: f32,
local_y: f32,
width: f32,
height: f32,
) -> Option<Cursor>
fn cursor_icon( &self, local_x: f32, local_y: f32, width: f32, height: f32, ) -> Option<Cursor>
(local_x, local_y) inside
the widget’s width × height box (milestone 205): Some(Cursor::Pointer) over a clickable
sub-region (a suffix icon…), None (the default) = no opinion, the shell keeps the default
cursor. Does not affect clicking; this is purely the pointer’s appearance on hover.Source§fn on_edit(&self, edit: &mut Edit, key: &Key) -> Option<Msg>
fn on_edit(&self, edit: &mut Edit, key: &Key) -> Option<Msg>
Source§fn cursor_at(
&self,
local_x: f32,
local_y: f32,
width: f32,
scroll_cursor: usize,
) -> Option<usize>
fn cursor_at( &self, local_x: f32, local_y: f32, width: f32, scroll_cursor: usize, ) -> Option<usize>
local_y picks the line in a
multi-line field (ignored on a single line). Read moreSource§fn text_metrics(
&self,
width: f32,
cursor: usize,
) -> Option<(f32, f32, f32, f32)>
fn text_metrics( &self, width: f32, cursor: usize, ) -> Option<(f32, f32, f32, f32)>
(content height, visible box height, caret top, caret height), in content
space (px). The shell uses them to register the scrollable region and to keep
the caret in view. None otherwise.Source§fn text_viewport(&self, rect: Rect) -> Option<Rect>
fn text_viewport(&self, rect: Rect) -> Option<Rect>
rect — the area where
the text scrolls, below the label. Used to place the scrollbar and the
scrollable region exactly on the box. None otherwise.Source§fn caret_vertical(
&self,
width: f32,
cursor: usize,
down: bool,
page: bool,
goal_x: Option<f32>,
) -> Option<(usize, f32)>
fn caret_vertical( &self, width: f32, cursor: usize, down: bool, page: bool, goal_x: Option<f32>, ) -> Option<(usize, f32)>
(new index, visual column used). Read moreSource§fn selected_text(&self, edit: &Edit) -> Option<String>
fn selected_text(&self, edit: &Edit) -> Option<String>
Source§fn text_value(&self) -> Option<&str>
fn text_value(&self) -> Option<&str>
None otherwise.Source§fn takes_typing(&self) -> bool
fn takes_typing(&self) -> bool
read_only one, a Text made
selectable — answers false: it has a caret and a
selection, and no use for a keyboard sliding up over the words being read. Read moreSource§fn selection_text(&self) -> Option<&str>
fn selection_text(&self) -> Option<&str>
SelectionArea: a Text, and nothing that is
not made of words. The walk registers such a widget as a text stop when it is inside an
area, so that a selection can begin, end and pass through it.Source§fn region_toolbar(
&self,
context: ToolbarContext,
width: f32,
range: (usize, usize),
) -> Option<(Rect, &dyn Widget<Msg>)>
fn region_toolbar( &self, context: ToolbarContext, width: f32, range: (usize, usize), ) -> Option<(Rect, &dyn Widget<Msg>)>
range, in characters — for context, and the box it is placed against in local
coordinates, for a widget width wide. None for anything that is not a text, or when
the list for context is empty.Source§fn selection_grip(
&self,
width: f32,
index: usize,
start: bool,
) -> Option<SelectionHandle>
fn selection_grip( &self, width: f32, index: usize, start: bool, ) -> Option<SelectionHandle>
index of this widget’s words — the
start handle when start, the end handle otherwise — in local coordinates, for a widget
width wide: where it is painted, and so where a finger takes it. None for anything
that is not a text.Source§fn selection_hit(&self, local_x: f32, local_y: f32, width: f32) -> Option<usize>
fn selection_hit(&self, local_x: f32, local_y: f32, width: f32) -> Option<usize>
selection_text nearest a local
position (px from the widget’s top-left corner) in a box width wide — the layout the
widget was drawn with, which is what a press is hit against.Source§fn replace_value(&self, value: String) -> Option<Msg>
fn replace_value(&self, value: String) -> Option<Msg>
value in this field: the one typing would have produced,
for a value the framework restores rather than the user typing it. Read moreSource§fn word_at(&self, index: usize) -> Option<(usize, usize)>
fn word_at(&self, index: usize) -> Option<(usize, usize)>
(start, end) of the word around the given index (for double-click).Source§fn selection_handles(
&self,
width: f32,
edit: &Edit,
scroll_y: f32,
) -> Option<[SelectionHandle; 2]>
fn selection_handles( &self, width: f32, edit: &Edit, scroll_y: f32, ) -> Option<[SelectionHandle; 2]>
edit, start then end, for a field width
wide whose content is scrolled down by scroll_y — where they are painted, and
so where a finger takes them. None when there is no selection, or this is not
a text field.Source§fn selection_toolbar(&self, context: ToolbarContext) -> Option<&dyn Widget<Msg>>
fn selection_toolbar(&self, context: ToolbarContext) -> Option<&dyn Widget<Msg>>
crate::ToolbarItem) for context, or None when there is none to show: this is
not a text field, or the application’s list for that context is empty. Read moreSource§fn selection_anchor(
&self,
width: f32,
edit: &Edit,
scroll_y: f32,
) -> Option<Rect>
fn selection_anchor( &self, width: f32, edit: &Edit, scroll_y: f32, ) -> Option<Rect>
selection_handles it is the paint’s own geometry.Source§fn edit_action(&self) -> Option<EditAction>
fn edit_action(&self) -> Option<EditAction>
crate::EditAction).Source§fn autofill_hints(&self) -> &[AutofillHint]
fn autofill_hints(&self) -> &[AutofillHint]
AutofillHint. Empty (the default) is a field that takes
no part in autofill at all. Read moreSource§fn autofocus(&self) -> bool
fn autofocus(&self) -> bool
true, a focusable widget takes the focus when it appears: a menu’s first
row when the menu opens, a field on a screen made to type into (milestone 605). Where
the focus came from is remembered, and it goes back there when this one goes.Source§fn shortcut_bindings(&self) -> &[(KeyStroke, Intent)]
fn shortcut_bindings(&self) -> &[(KeyStroke, Intent)]
crate::Shortcuts.Source§fn shortcut_callbacks(&self) -> &[(KeyStroke, Msg)]
fn shortcut_callbacks(&self) -> &[(KeyStroke, Msg)]
crate::CallbackShortcuts.Source§fn action_bindings(&self) -> &[(Intent, Msg)]
fn action_bindings(&self) -> &[(Intent, Msg)]
crate::Actions.Source§fn action_listeners(&self) -> &[(Intent, Msg)]
fn action_listeners(&self) -> &[(Intent, Msg)]
crate::ActionListener.Source§fn on_keystroke(&self) -> Option<Rc<dyn Fn(KeyStroke) -> Option<Msg>>>
fn on_keystroke(&self) -> Option<Rc<dyn Fn(KeyStroke) -> Option<Msg>>>
crate::KeyboardListener. None (the default) is not a listener.Source§fn descendants_focusable(&self) -> bool
fn descendants_focusable(&self) -> bool
false, nothing inside this subtree can take focus — the reference’s
ExcludeFocus. A dimmed panel behind a sheet is still drawn and still measured;
it simply stops being somewhere Tab can land.Source§fn focus_skip_traversal(&self) -> bool
fn focus_skip_traversal(&self) -> bool
true, this subtree’s focus stops are skipped by Tab while remaining
focusable by a click — the reference’s ExcludeFocusTraversal. The two are
separate questions: a toolbar button may be reachable with the pointer and still
not belong in the keyboard’s order.Source§fn focus_order(&self) -> Option<f32>
fn focus_order(&self) -> Option<f32>
NumericFocusOrder. None leaves them in tree order, which is where
everything sits until someone says otherwise.Source§fn focus_group(&self) -> bool
fn focus_group(&self) -> bool
true, this subtree is a traversal group: an order set inside it is
resolved among its own members and nowhere else, so a reordered dialog does not
reshuffle the page behind it.Source§fn stack(&self) -> bool
fn stack(&self) -> bool
true, the widget is a stack: its children are superimposed layers
(the same box), rendered in order (the last one on top).Source§fn sticky_header(&self) -> bool
fn sticky_header(&self) -> bool
true, the widget is a section with a sticky header
(crate::StickyHeader): its first child is painted, and takes taps, at the top of
what is visible of the section, over the second (milestone 602).Source§fn custom_layout(&self) -> Option<CustomLayout<'_>>
fn custom_layout(&self) -> Option<CustomLayout<'_>>
crate::CustomMultiChildLayout — the function and one key per child. The children
are then laid out and placed in the walk, by the function, and not in this node’s
layout (milestone 601).Source§fn continuous(&self) -> bool
fn continuous(&self) -> bool
true, the widget animates continuously (driven by time, not by a
target): the framework keeps redrawing. E.g. CircularProgressIndicator.Source§fn draws_own_focus(&self) -> bool
fn draws_own_focus(&self) -> bool
true, the widget draws its focus indicator itself (the driver then
does not stroke the generic ring). E.g. TextField.Source§fn repaint_boundary(&self) -> bool
fn repaint_boundary(&self) -> bool
true, this widget is a repaint boundary: its subtree is cached
(primitives + interaction maps) and reused as is as long as its geometry
and the interaction state of its descendants do not change — a widget
animating elsewhere no longer forces it to repaint.
See crate::Container::repaint_boundary and paintcache.rs.Source§fn draggable(&self) -> bool
fn draggable(&self) -> bool
true, the widget responds to pointer dragging (sliders, handles).Source§fn drag_track(&self) -> DragTrack
fn drag_track(&self) -> DragTrack
draggable widget its drag lands (milestone
648): how far in from each end the travel starts, and whether it runs from the
right in a right-to-left reading direction. The fraction on_drag
and its edges are given is measured along that travel. The default is the whole
width, left to right.Source§fn on_thumb_drag(
&self,
thumb: usize,
moment: ThumbDrag,
fraction: f32,
) -> Option<Msg>
fn on_thumb_drag( &self, thumb: usize, moment: ThumbDrag, fraction: f32, ) -> Option<Msg>
DragMode::Thumbs track: thumb is the one the press picked, 0 for the start,
and fraction the pointer’s place along the travel. A press that has picked none
yet sends nothing.Source§fn on_drag(&self, fraction: f32) -> Option<Msg>
fn on_drag(&self, fraction: f32) -> Option<Msg>
fraction being the relative horizontal
position (0.0..=1.0) within the widget’s bounds.Source§fn on_drag_start(&self, fraction: f32) -> Option<Msg>
fn on_drag_start(&self, fraction: f32) -> Option<Msg>
Source§fn on_drag_end(&self, fraction: f32) -> Option<Msg>
fn on_drag_end(&self, fraction: f32) -> Option<Msg>
Source§fn on_drag_delta(&self, dx: f32) -> Option<Msg>
fn on_drag_delta(&self, dx: f32) -> Option<Msg>
dx is the
movement (logical px) since the last event. For handles that accumulate
(column resizing), unlike on_drag (an absolute fraction,
e.g. a slider). The shell tries it before on_drag; a widget implements
only one of the two.Source§fn reorder_index(&self) -> Option<usize>
fn reorder_index(&self) -> Option<usize>
Source§fn on_reorder(&self, to: usize) -> Option<Msg>
fn on_reorder(&self, to: usize) -> Option<Msg>
to.
The widget knows its own index and the on_reorder(from, to) callback.Source§fn reorder_axis(&self) -> ReorderAxis
fn reorder_axis(&self) -> ReorderAxis
ReorderAxis::Horizontal): the shell
orients the drag preview (ghost + insertion indicator) accordingly. Kanban cards
return ReorderAxis::Vertical.Source§fn reorder_inserts(&self) -> bool
fn reorder_inserts(&self) -> bool
false by default, which is the table. Read moreSource§fn reorder_draggable(&self) -> bool
fn reorder_draggable(&self) -> bool
true by default for every
reorderable. A target-only slot — the drop zone at the end of a Kanban column —
returns false: a card can be dropped there, not lifted from it (otherwise the
drag would raise an empty ghost that moves nothing).Source§fn reorder_droppable(&self) -> bool
fn reorder_droppable(&self) -> bool
true by default, and the mirror image of
reorder_draggable: a source-only grip — a list row’s
drag handle — returns false. Read moreSource§fn reorder_announcement(&self, to: usize) -> Option<String>
fn reorder_announcement(&self, to: usize) -> Option<String>
to — the
spoken counterpart of the ghost, for someone who cannot see it land. Read moreSource§fn announce(&self) -> Option<String>
fn announce(&self) -> Option<String>
None = nothing to announce
(the default).Source§fn scroll_content(&self) -> Option<&dyn Widget<Msg>>
fn scroll_content(&self) -> Option<&dyn Widget<Msg>>
Source§fn virtual_list(&self, viewport: Size) -> Option<VirtualList<'_, Msg>>
fn virtual_list(&self, viewport: Size) -> Option<VirtualList<'_, Msg>>
Source§fn page_view(&self) -> Option<PagedView<'_, Msg>>
fn page_view(&self) -> Option<PagedView<'_, Msg>>
Source§fn intrinsic(&self) -> Option<(IntrinsicAxis, Option<f32>)>
fn intrinsic(&self) -> Option<(IntrinsicAxis, Option<f32>)>
crate::Intrinsic.Source§fn overflow_box(&self) -> Option<Overflow>
fn overflow_box(&self) -> Option<Overflow>
crate::OverflowBox.Source§fn constraints_transform(&self) -> Option<ConstraintsTransform>
fn constraints_transform(&self) -> Option<ConstraintsTransform>
None — the default — means the child shares this node’s layout, as
everything ordinary does. See crate::ConstraintsTransformBox.Source§fn animated_size(&self) -> Option<SizeAnimation>
fn animated_size(&self) -> Option<SizeAnimation>
constraints_transform makes
follows its child’s size over time rather than at once, how (milestone 594). See
crate::AnimatedSize.Source§fn size_factor(&self) -> Option<(f32, f32)>
fn size_factor(&self) -> Option<(f32, f32)>
constraints_transform makes
is a multiple of its child’s size — (across, down), 1 for as big as the child
— the multiples (milestones 596 and 597). See crate::SizeTransition and
crate::Aligned::width_factor.Source§fn clips_to_box(&self) -> bool
fn clips_to_box(&self) -> bool
constraints_transform
makes cuts its child to itself. A reveal does; an anchor with a factor lets its
child spill (milestone 597).Source§fn hero_tag(&self) -> Option<u64>
fn hero_tag(&self) -> Option<u64>
crate::Hero.Source§fn drag_payload(&self) -> Option<u64>
fn drag_payload(&self) -> Option<u64>
crate::Draggable.Source§fn drag_needs_long_press(&self) -> bool
fn drag_needs_long_press(&self) -> bool
Source§fn drag_ghost_opacity(&self) -> f32
fn drag_ghost_opacity(&self) -> f32
Source§fn on_dropped(&self, accepted: bool) -> Option<Msg>
fn on_dropped(&self, accepted: bool) -> Option<Msg>
true if a target took it.Source§fn drop_zone(&self) -> bool
fn drop_zone(&self) -> bool
crate::DragTarget.Source§fn accepts_drag(&self, payload: u64) -> bool
fn accepts_drag(&self, payload: u64) -> bool
payload? Only asked of a drop target.Source§fn on_drop(&self, payload: u64) -> Option<Msg>
fn on_drop(&self, payload: u64) -> Option<Msg>
Source§fn accepts_files(&self, paths: &[PathBuf]) -> bool
fn accepts_files(&self, paths: &[PathBuf]) -> bool
crate::DragTarget::on_files.Source§fn on_files_dropped(&self, paths: Vec<PathBuf>) -> Option<Msg>
fn on_files_dropped(&self, paths: Vec<PathBuf>) -> Option<Msg>
Source§fn on_page_changed(&self, page: usize) -> Option<Msg>
fn on_page_changed(&self, page: usize) -> Option<Msg>
Source§fn on_scroll(&self, position: ScrollPosition) -> Option<Msg>
fn on_scroll(&self, position: ScrollPosition) -> Option<Msg>
crate::ScrollPosition. Read moreSource§fn scroll_grain(&self) -> f32
fn scroll_grain(&self) -> f32
0 — the
default — reports every change. Read moreSource§fn layout_builder(&self) -> Option<&dyn Fn(Size) -> Box<dyn Widget<Msg>>>
fn layout_builder(&self) -> Option<&dyn Fn(Size) -> Box<dyn Widget<Msg>>>
size → widget factory. The content is built on the fly: no retained state
and no overlay (like a virtualised list item).Source§fn scroll_overlay(&self) -> Option<&OverlayBuilder<Msg>>
fn scroll_overlay(&self) -> Option<&OverlayBuilder<Msg>>
offset → overlay factory. See crate::ScrollOverlay. Read moreSource§fn scroll_axis(&self) -> Axis
fn scroll_axis(&self) -> Axis
Source§fn scrollbars(&self) -> Option<Scrollbars>
fn scrollbars(&self) -> Option<Scrollbars>
None — the default — follows the application, which follows
the platform. See crate::Scrollbars.Source§fn thumb_visibility(&self) -> Option<bool>
fn thumb_visibility(&self) -> Option<bool>
scrollbar.dart:214). Read moreSource§fn scroll_physics(&self) -> Option<ScrollPhysics>
fn scroll_physics(&self) -> Option<ScrollPhysics>
None — the usual answer — leaves the choice to
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fn overlay_traps_focus(&self) -> bool
true, this widget’s anchored overlay (a menu…) traps focus: Tab and the
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Modal (scrimmed) overlays already trap by default; a tooltip or an autocomplete list
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1.0 for a switch that is on,
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fn anim_initial(&self) -> Option<f32>
None, the default: at
its target, with no transition, so a switch shown on is simply on. A widget that
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and the value travels to its target in anim_duration from the first frame
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fn anim_duration(&self) -> f32
anim_target).
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anim_target).
Default: linear.Source§fn opacity_group(&self) -> Option<f32>
fn opacity_group(&self) -> Option<f32>
[0,1]
applied to its whole subtree as one: the paint walk wraps its primitives
in a composited layer at that opacity — no double-blending where they
overlap. None = not a group. Combined with anim_target, the opacity
animates (a group fade).Source§fn anim_color(&self) -> Option<Color>
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crate::AnimatedPositioned): the
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fn anim_fractions(&self) -> Option<(Option<f32>, Option<f32>)>
FractionallySizedBox::animated), as (width factor, height factor): the
runtime tweens them and the interpolated pair is injected at layout (see
effective_style), like the size and the padding. None = fixed factors. Read moreSource§fn anim_text_style(&self) -> Option<TextStyle>
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AnimatedDefaultTextStyle). None = the subtree inherits whatever it inherits. Read moreSource§fn anim_transform(&self) -> Option<TransformValues>
fn anim_transform(&self) -> Option<TransformValues>
Transform::animated): the runtime
tweens the scales and the turn through anim_duration/anim_curve and hands the
interpolated value back through Runtime::anim_transform, which the paint walk
reads in place of the static transform_scale/transform_rotate. None = the
transform does not move. Read moreSource§fn alignment_geometry(&self) -> Option<AlignmentGeometry>
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frus_core::AlignmentGeometry). Being continuous, a Tween<Alignment>
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fn transform_translate(&self) -> Option<(f32, f32)>
(dx, dy) applied to the widget’s whole subtree: the render
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the child may overflow its box). Continuous → a Tween read in view() slides
the subtree. None = no offset. See crate::Transform.Source§fn translate_fraction(&self) -> Option<(f32, f32)>
fn translate_fraction(&self) -> Option<(f32, f32)>
(fx, fy): (0.5, 0.0)
slides the subtree half its own width to the right. Added to
Widget::transform_translate, and offsetting the render and the hit-test the
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fn transform_scale(&self) -> Option<(f32, f32, Alignment)>
(sx, sy, pivot) of the whole subtree: the render and the
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frus_core::Alignment within the box), without touching layout. Stays
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See crate::Transform.Source§fn transform_rotate(&self) -> Option<(f32, Alignment)>
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(angle, pivot) of the whole subtree: the subtree is
painted rotated by angle radians (clockwise) around the pivot (a
frus_core::Alignment within the box), without touching layout. The
render goes through a rotated composited layer; the hit-test counter-rotates
the point. None = no rotation. See crate::Transform.Source§fn clip_shape(&self) -> Option<ClipShape>
fn clip_shape(&self) -> Option<ClipShape>
frus_core::ClipShape (rounded corners, ellipse)
modulates the alpha — whatever falls outside the shape is erased, edges
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crate::ClipOval.Source§fn clip_path(&self) -> Option<&Path>
fn clip_path(&self) -> Option<&Path>
ClipPath), returns the
path in local coordinates (origin at the box’s top-left corner). The walk
offsets it to the screen and wraps it in a layer whose mask (the path) erases
the outside. Takes priority over Widget::clip_shape. None = no path clip.
See crate::ClipPath.Source§fn layer_filter(&self, cx: FilterContext) -> Option<LayerFilter>
fn layer_filter(&self, cx: FilterContext) -> Option<LayerFilter>
Source§fn backdrop_group(&self) -> bool
fn backdrop_group(&self) -> bool
true when this widget is a backdrop group: the backdrops below it that
ask to be shared are filtered once between them. See crate::BackdropGroup.Source§fn text_baseline(&self, theme: &Theme) -> Option<f32>
fn text_baseline(&self, theme: &Theme) -> Option<f32>
None — the default — means this widget has no
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fn ignores_baseline(&self) -> bool
true when this subtree should be left out of a parent’s baseline
alignment: it has a baseline, and the parent is to pretend it does not. An icon
beside a label, where the label is what the row should line up on. See
crate::IgnoreBaseline.Source§fn baseline_target(&self) -> Option<f32>
fn baseline_target(&self) -> Option<f32>
crate::Baseline),
the distance from the top of this box at which that baseline should land.
None = not a baseline box.Source§fn fill_axes(&self, theme: &Theme) -> FillAxes
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FillAxes::NONE means
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fn soft_extent(&self) -> FillAxes
Source§fn main_axis_floor(&self, theme: &Theme) -> Option<f32>
fn main_axis_floor(&self, theme: &Theme) -> Option<f32>
None means squeeze freely. Read moreSource§fn stack_fit(&self) -> StackFit
fn stack_fit(&self) -> StackFit
crate::StackFit). Unset,
Passthrough: each is handed the stack’s box, and
one with a size of its own keeps it. Meaningless unless Widget::stack is true.Source§fn stack_measured(&self) -> bool
fn stack_measured(&self) -> bool
crate::Stack is, rather than the size its own style says. Meaningless unless
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fn stack_clips(&self) -> bool
Source§fn stack_direction(&self) -> Option<TextDirection>
fn stack_direction(&self) -> Option<TextDirection>
Source§fn stack_visible(&self) -> Option<usize>
fn stack_visible(&self) -> Option<usize>
None, the default, shows all of them. Read moreSource§fn scroll_reverse(&self) -> bool
fn scroll_reverse(&self) -> bool
crate::SingleChildScrollView::reverse):
the content is anchored to the end of the viewport and offsets are counted from
there. Meaningless unless Widget::scroll_content is Some.Source§fn keep_visible(&self, size: Size, theme: &Theme) -> Option<KeepVisible>
fn keep_visible(&self, size: Size, theme: &Theme) -> Option<KeepVisible>
Source§fn scroll_padding(&self) -> Insets
fn scroll_padding(&self) -> Insets
Source§fn tile_shape(&self) -> Option<f32>
fn tile_shape(&self) -> Option<f32>
width / height ratio to impose on each of them. None = each child keeps
its own shape. Read moreSource§fn barrier(&self) -> Option<ModalBarrier>
fn barrier(&self) -> Option<ModalBarrier>
None = nothing withheld (the default). See crate::ModalBarrier,
crate::IgnorePointer, crate::AbsorbPointer, crate::Visibility,
crate::ExcludeSemantics.Source§fn dismissible(&self) -> Option<DismissSpec>
fn dismissible(&self) -> Option<DismissSpec>
crate::Dismissible), its
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not dismissible.Source§fn on_dismissed(&self, direction: DismissDirection) -> Option<Msg>
fn on_dismissed(&self, direction: DismissDirection) -> Option<Msg>
None = the swipe is shown but removes nothing.Source§fn sheet(&self) -> Option<&SheetSpec>
fn sheet(&self) -> Option<&SheetSpec>
crate::DraggableScrollableSheet, its
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and the shell shares a finger on it between the sheet and the scroll areas inside.
None = not a sheet.Source§fn on_sheet_dismissed(&self) -> Option<Msg>
fn on_sheet_dismissed(&self) -> Option<Msg>
None = it
cannot be dismissed, or says nothing when it is.Source§fn refresh(&self) -> Option<RefreshSpec>
fn refresh(&self) -> Option<RefreshSpec>
crate::RefreshIndicator), its configuration for
this frame. Any scrollable inside it routes the movement its physics refuses at
the top edge into the pull, instead of into the overscroll glow. None = not a
refresh area.Source§fn on_refresh(&self) -> Option<Msg>
fn on_refresh(&self) -> Option<Msg>
None =
the pull is shown but asks for nothing, which is what an area still waiting for
its on_refresh looks like.Source§fn interactive(&self) -> Option<(f32, f32)>
fn interactive(&self) -> Option<(f32, f32)>
InteractiveViewer), returns its
scale bounds (min, max). The paint walk renders its child in a transformed
layer (retained scale + translation, clipped to the viewport); the shell routes
drag → pan and wheel/pinch → zoom. None = not an interactive viewport.
See crate::InteractiveViewer.Source§fn fitted(&self) -> Option<BoxFit>
fn fitted(&self) -> Option<BoxFit>
FittedBox), returns the
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it according to the fit and centres it (composited layer, hit-test through
M⁻¹). None = not a fitter. See crate::FittedBox.Source§fn rotated_quarter_turns(&self) -> Option<i32>
fn rotated_quarter_turns(&self) -> Option<i32>
RotatedBox), returns
the number of quarters. Unlike Transform, this affects layout: the box
swaps its dimensions for an odd number. None = not a RotatedBox.
See crate::RotatedBox.(progress, push?). Its children
([screen] or [outgoing, incoming]) are rendered full-window with a sliding
transition.navigator’s transition — a back
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page it holds.Source§fn measure(&self, theme: &Theme) -> Option<MeasureFn<'_>>
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fn measure_key(&self, theme: &Theme) -> Option<u64>
Widget::measure depends on (text, style…),
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the same style would be conflated by the cache and would keep a stale
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fn on_key(&self, key: &Key) -> KeyResponse<Msg>
Ignored. (E.g. an OverlayPortal
consumes Escape to close itself.)