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MaskShader

Enum MaskShader 

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pub enum MaskShader {
    Linear {
        from: Point,
        to: Point,
        from_color: Color,
        to_color: Color,
    },
    Radial {
        center: Point,
        radius: f32,
        from_color: Color,
        to_color: Color,
    },
}
Expand description

What a layer does at compositing, for painting a scene by hand. The colour a ShaderMask blends over its subtree, as a two-stop fade.

The geometry is absolute, in the same space as the primitives it covers — the same choice PathGradient makes, and for the same reason: a fade should be aimed at something real, and a scene primitive holding a fraction of a box no longer knows which box.

The widget is where fractions belong, and ShaderMask there does take them: it resolves a FractionalMask against its own box on the way into the scene.

Two stops rather than a list, which is what the gradients elsewhere in this framework offer; a mask needing more is a CustomPaint away.

Variants§

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Linear

A straight fade from from to to, clamped outside that span.

Fields

§from: Point

Where from_color holds.

§to: Point

Where to_color holds.

§from_color: Color

The colour at from.

§to_color: Color

The colour at to.

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Radial

A fade outwards from center, reaching to_color at radius.

Fields

§center: Point

The centre.

§radius: f32

Where to_color holds, in pixels from the centre.

§from_color: Color

The colour at the centre.

§to_color: Color

The colour at radius and beyond.

Implementations§

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impl MaskShader

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pub const fn code(self) -> u32

The shader rank for this kind.

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pub fn scaled_xy(self, sx: f32, sy: f32) -> MaskShader

Scales the geometry per axis, as a DPI or paint scale does. A radius has no axis of its own and follows the average, like every other scalar length in a scene.

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pub fn translated(self, dx: f32, dy: f32) -> MaskShader

Moves the geometry with the subtree it covers.

Trait Implementations§

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impl Clone for MaskShader

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fn clone(&self) -> MaskShader

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for MaskShader

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impl Debug for MaskShader

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl PartialEq for MaskShader

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fn eq(&self, other: &MaskShader) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for MaskShader

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<Msg> IntoMsg<Msg> for Msg

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fn defer(work: impl Fn() -> Msg + 'static) -> Msg

The message that stands for work’s result.
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impl<T> MaybeSend for T
where T: Send,

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.