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BoxShadow

Struct BoxShadow 

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pub struct BoxShadow {
    pub color: Color,
    pub offset: (f32, f32),
    pub blur: f32,
    pub spread: f32,
    pub blur_style: BlurStyle,
}
Expand description

A soft drop shadow.

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§color: Color

Colour; its alpha sets the intensity.

§offset: (f32, f32)

Offset (dx, dy), in logical pixels.

§blur: f32

Blur radius.

§spread: f32

How far the shadow grows beyond the box, before blurring.

§blur_style: BlurStyle

Which side of the shadow’s edge the blur keeps (milestone 645): both, by default.

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impl BoxShadow

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pub const fn new(dx: f32, dy: f32, blur: f32, color: Color) -> BoxShadow

A shadow offset by (dx, dy) with blur, and no spread.

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pub const fn spread(self, spread: f32) -> BoxShadow

Sets the spread.

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pub const fn blur_style(self, style: BlurStyle) -> BoxShadow

Sets which side of the edge the blur keeps: a solid shadow with a soft edge, a glow outside the box only, a shading inside it.

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pub fn for_elevation(elevation: f32, color: Color) -> [BoxShadow; 3]

The three shadows a surface elevation high casts, in color: a sharp one close under it, a softer one further down, and a wide faint one all round. The reference’s own table, and its three strengths — a fifth, a seventh and an eighth of color’s opacity — so color is the shadow’s colour at full strength, black by default (milestone 606).

Between two heights of the table the shadows are interpolated, so a height that animates moves smoothly; past twenty-four, it is twenty-four.

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pub fn bounds(&self, rect: Rect) -> Rect

The rectangle the shadow occupies around rect (offset + blur + spread).

Trait Implementations§

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impl Clone for BoxShadow

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fn clone(&self) -> BoxShadow

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for BoxShadow

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impl Debug for BoxShadow

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl PartialEq for BoxShadow

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fn eq(&self, other: &BoxShadow) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for BoxShadow

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<Msg> IntoMsg<Msg> for Msg

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fn defer(work: impl Fn() -> Msg + 'static) -> Msg

The message that stands for work’s result.
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impl<T> MaybeSend for T
where T: Send,

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.