pub struct UpdateTeammate {
pub username: Option<String>,
pub first_name: Option<String>,
pub last_name: Option<String>,
pub is_available: Option<bool>,
}
Fields§
§username: Option<String>
New username. It must be unique and can only contains lowercase letters, numbers and underscores.
first_name: Option<String>
New first name
last_name: Option<String>
New last name
is_available: Option<bool>
New availability status
Trait Implementations§
Source§impl Clone for UpdateTeammate
impl Clone for UpdateTeammate
Source§fn clone(&self) -> UpdateTeammate
fn clone(&self) -> UpdateTeammate
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for UpdateTeammate
impl Debug for UpdateTeammate
Source§impl<'de> Deserialize<'de> for UpdateTeammate
impl<'de> Deserialize<'de> for UpdateTeammate
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Display for UpdateTeammate
impl Display for UpdateTeammate
Source§impl JsonSchema for UpdateTeammate
impl JsonSchema for UpdateTeammate
Source§fn schema_name() -> String
fn schema_name() -> String
The name of the generated JSON Schema. Read more
Source§fn schema_id() -> Cow<'static, str>
fn schema_id() -> Cow<'static, str>
Returns a string that uniquely identifies the schema produced by this type. Read more
Source§fn json_schema(generator: &mut SchemaGenerator) -> Schema
fn json_schema(generator: &mut SchemaGenerator) -> Schema
Generates a JSON Schema for this type. Read more
Source§fn is_referenceable() -> bool
fn is_referenceable() -> bool
Whether JSON Schemas generated for this type should be re-used where possible using the
$ref
keyword. Read moreSource§impl PartialEq for UpdateTeammate
impl PartialEq for UpdateTeammate
Source§impl Serialize for UpdateTeammate
impl Serialize for UpdateTeammate
Source§impl Tabled for UpdateTeammate
impl Tabled for UpdateTeammate
impl Eq for UpdateTeammate
impl StructuralPartialEq for UpdateTeammate
Auto Trait Implementations§
impl Freeze for UpdateTeammate
impl RefUnwindSafe for UpdateTeammate
impl Send for UpdateTeammate
impl Sync for UpdateTeammate
impl Unpin for UpdateTeammate
impl UnwindSafe for UpdateTeammate
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more