#[repr(C, align(16))]pub struct Sphere {
pub sphere: F32Vector4,
}Fields§
§sphere: F32Vector4The sphere’s center (x, y, z) and radius w.
Trait Implementations§
impl Copy for Sphere
impl StructuralPartialEq for Sphere
Auto Trait Implementations§
impl Freeze for Sphere
impl RefUnwindSafe for Sphere
impl Send for Sphere
impl Sync for Sphere
impl Unpin for Sphere
impl UnwindSafe for Sphere
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more