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ShaderProvider

Trait ShaderProvider 

Source
pub trait ShaderProvider {
    // Required method
    fn prepare_shader(
        &self,
        effect: &RCHandle<SkRuntimeEffect>,
        bounds: Rect<f32, ()>,
    ) -> Option<RCHandle<SkShader>>;
}

Required Methods§

Dyn Compatibility§

This trait is dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety".

Implementors§