Struct freya_engine::prelude::Path
source · pub struct Path;
Implementations§
source§impl Path
impl Path
pub fn new() -> Self
pub fn add_path( &mut self, _src: &Path, _d: impl Into<Point>, _mode: Option<&PathAddPathMode> ) -> &mut Self
pub fn move_to(&mut self, _p: impl Into<Point>) -> &mut Self
pub fn line_to(&mut self, _p: impl Into<Point>) -> &mut Self
pub fn cubic_to( &mut self, _p1: impl Into<Point>, _p2: impl Into<Point>, _p3: impl Into<Point> ) -> &mut Self
pub fn r_arc_to_rotated( &mut self, _r: impl Into<Point>, _x_axis_rotate: f32, _large_arc: ArcSize, _sweep: PathDirection, _d: impl Into<Point> ) -> &mut Self
pub fn close(&self)
pub fn add_rrect( &mut self, _rrect: impl AsRef<RRect>, _dir_start: Option<(PathDirection, usize)> ) -> &mut Self
pub fn offset(&mut self, _d: impl Into<Point>) -> &mut Self
Auto Trait Implementations§
impl RefUnwindSafe for Path
impl Send for Path
impl Sync for Path
impl Unpin for Path
impl UnwindSafe for Path
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more