pub struct UiDebugFrameStats {Show 180 fields
pub frame_id: FrameId,
pub frame_arena_capacity_estimate_bytes: u64,
pub frame_arena_grow_events: u32,
pub element_children_vec_pool_reuses: u32,
pub element_children_vec_pool_misses: u32,
pub dispatch_time: Duration,
pub dispatch_pointer_events: u32,
pub dispatch_pointer_event_time: Duration,
pub dispatch_timer_events: u32,
pub dispatch_timer_event_time: Duration,
pub dispatch_timer_targeted_events: u32,
pub dispatch_timer_targeted_time: Duration,
pub dispatch_timer_broadcast_events: u32,
pub dispatch_timer_broadcast_time: Duration,
pub dispatch_timer_broadcast_layers_visited: u32,
pub dispatch_timer_broadcast_rebuild_visible_layers_time: Duration,
pub dispatch_timer_broadcast_loop_time: Duration,
pub dispatch_timer_slowest_event_time: Duration,
pub dispatch_timer_slowest_token: Option<TimerToken>,
pub dispatch_timer_slowest_was_broadcast: bool,
pub dispatch_other_events: u32,
pub dispatch_other_event_time: Duration,
pub hit_test_time: Duration,
pub dispatch_events: u32,
pub hit_test_queries: u32,
pub hit_test_bounds_tree_queries: u32,
pub hit_test_bounds_tree_disabled: u32,
pub hit_test_bounds_tree_misses: u32,
pub hit_test_bounds_tree_hits: u32,
pub hit_test_bounds_tree_candidate_rejected: u32,
pub hit_test_bounds_tree_nodes_visited: u32,
pub hit_test_bounds_tree_nodes_pushed: u32,
pub hit_test_path_cache_hits: u32,
pub hit_test_path_cache_misses: u32,
pub hit_test_cached_path_time: Duration,
pub hit_test_bounds_tree_query_time: Duration,
pub hit_test_candidate_self_only_time: Duration,
pub hit_test_fallback_traversal_time: Duration,
pub dispatch_hover_update_time: Duration,
pub dispatch_scroll_handle_invalidation_time: Duration,
pub dispatch_active_layers_time: Duration,
pub dispatch_input_context_time: Duration,
pub dispatch_event_chain_build_time: Duration,
pub dispatch_widget_capture_time: Duration,
pub dispatch_widget_bubble_time: Duration,
pub dispatch_cursor_query_time: Duration,
pub dispatch_pointer_move_layer_observers_time: Duration,
pub dispatch_synth_hover_observer_time: Duration,
pub dispatch_cursor_effect_time: Duration,
pub dispatch_post_dispatch_snapshot_time: Duration,
pub layout_time: Duration,
pub layout_collect_roots_time: Duration,
pub layout_invalidate_scroll_handle_bindings_time: Duration,
pub layout_expand_view_cache_invalidations_time: Duration,
pub layout_request_build_roots_time: Duration,
pub layout_pending_barrier_relayouts_time: Duration,
pub layout_repair_view_cache_bounds_time: Duration,
pub layout_contained_view_cache_roots_time: Duration,
pub layout_collapse_layout_observations_time: Duration,
pub layout_observation_record_time: Duration,
pub layout_observation_record_models_items: u32,
pub layout_observation_record_globals_items: u32,
pub layout_prepaint_after_layout_time: Duration,
pub layout_skipped_engine_frame: bool,
pub layout_roots_time: Duration,
pub layout_barrier_relayouts_time: Duration,
pub layout_view_cache_time: Duration,
pub layout_semantics_refresh_time: Duration,
pub layout_focus_repair_time: Duration,
pub layout_deferred_cleanup_time: Duration,
pub prepaint_time: Duration,
pub paint_time: Duration,
pub paint_record_visual_bounds_time: Duration,
pub paint_record_visual_bounds_calls: u32,
pub paint_cache_key_time: Duration,
pub paint_cache_hit_check_time: Duration,
pub paint_widget_time: Duration,
pub paint_observation_record_time: Duration,
pub paint_host_widget_observed_models_time: Duration,
pub paint_host_widget_observed_models_items: u32,
pub paint_host_widget_observed_globals_time: Duration,
pub paint_host_widget_observed_globals_items: u32,
pub paint_host_widget_instance_lookup_time: Duration,
pub paint_host_widget_instance_lookup_calls: u32,
pub paint_text_prepare_time: Duration,
pub paint_text_prepare_calls: u32,
pub paint_text_prepare_reason_blob_missing: u32,
pub paint_text_prepare_reason_scale_changed: u32,
pub paint_text_prepare_reason_text_changed: u32,
pub paint_text_prepare_reason_rich_changed: u32,
pub paint_text_prepare_reason_style_changed: u32,
pub paint_text_prepare_reason_wrap_changed: u32,
pub paint_text_prepare_reason_overflow_changed: u32,
pub paint_text_prepare_reason_width_changed: u32,
pub paint_text_prepare_reason_font_stack_changed: u32,
pub paint_input_context_time: Duration,
pub paint_scroll_handle_invalidation_time: Duration,
pub paint_collect_roots_time: Duration,
pub paint_publish_text_input_snapshot_time: Duration,
pub paint_collapse_observations_time: Duration,
pub layout_nodes_visited: u32,
pub layout_nodes_performed: u32,
pub prepaint_nodes_visited: u32,
pub paint_nodes: u32,
pub paint_nodes_performed: u32,
pub paint_cache_hits: u32,
pub paint_cache_misses: u32,
pub paint_cache_replayed_ops: u32,
pub paint_cache_hit_test_only_replay_allowed: u32,
pub paint_cache_hit_test_only_replay_rejected_key_mismatch: u32,
pub paint_cache_replay_time: Duration,
pub paint_cache_bounds_translate_time: Duration,
pub paint_cache_bounds_translated_nodes: u32,
pub interaction_cache_hits: u32,
pub interaction_cache_misses: u32,
pub interaction_cache_replayed_records: u32,
pub interaction_records: u32,
pub layout_engine_solves: u64,
pub layout_engine_solve_time: Duration,
pub layout_engine_child_rect_queries: u64,
pub layout_engine_child_rect_time: Duration,
pub layout_engine_widget_fallback_solves: u64,
pub layout_fast_path_taken: bool,
pub layout_invalidations_count: u32,
pub layout_subtree_dirty_agg_enabled: bool,
pub layout_subtree_dirty_agg_updates: u32,
pub layout_subtree_dirty_agg_nodes_touched: u32,
pub layout_subtree_dirty_agg_max_parent_walk: u32,
pub layout_subtree_dirty_agg_rebuild_nodes: u32,
pub layout_subtree_dirty_agg_validation_failures: u32,
pub model_change_invalidation_roots: u32,
pub model_change_models: u32,
pub model_change_observation_edges: u32,
pub model_change_unobserved_models: u32,
pub global_change_invalidation_roots: u32,
pub global_change_globals: u32,
pub global_change_observation_edges: u32,
pub global_change_unobserved_globals: u32,
pub invalidation_walk_nodes: u32,
pub invalidation_walk_calls: u32,
pub invalidation_walk_nodes_model_change: u32,
pub invalidation_walk_calls_model_change: u32,
pub invalidation_walk_nodes_global_change: u32,
pub invalidation_walk_calls_global_change: u32,
pub invalidation_walk_nodes_hover: u32,
pub invalidation_walk_calls_hover: u32,
pub invalidation_walk_nodes_focus: u32,
pub invalidation_walk_calls_focus: u32,
pub invalidation_walk_nodes_other: u32,
pub invalidation_walk_calls_other: u32,
pub hover_pressable_target_changes: u32,
pub hover_hover_region_target_changes: u32,
pub hover_declarative_instance_changes: u32,
pub hover_declarative_hit_test_invalidations: u32,
pub hover_declarative_layout_invalidations: u32,
pub hover_declarative_paint_invalidations: u32,
pub view_cache_active: bool,
pub view_cache_invalidation_truncations: u32,
pub view_cache_contained_relayouts: u32,
pub view_cache_roots_total: u32,
pub view_cache_roots_reused: u32,
pub view_cache_roots_first_mount: u32,
pub view_cache_roots_node_recreated: u32,
pub view_cache_roots_cache_key_mismatch: u32,
pub view_cache_roots_not_marked_reuse_root: u32,
pub view_cache_roots_needs_rerender: u32,
pub view_cache_roots_layout_invalidated: u32,
pub view_cache_roots_manual: u32,
pub set_children_barrier_writes: u32,
pub barrier_relayouts_scheduled: u32,
pub barrier_relayouts_performed: u32,
pub virtual_list_visible_range_checks: u32,
pub virtual_list_visible_range_refreshes: u32,
pub virtual_list_window_shifts_total: u32,
pub virtual_list_window_shifts_non_retained: u32,
pub retained_virtual_list_reconciles: u32,
pub retained_virtual_list_attached_items: u32,
pub retained_virtual_list_detached_items: u32,
pub focus: Option<NodeId>,
pub captured: Option<NodeId>,
}Fields§
§frame_id: FrameId§frame_arena_capacity_estimate_bytes: u64Approximate capacity retained by per-frame scratch (“frame arena”) containers.
This is a coarse signal intended for diagnostics/triage: it tracks reserved capacity (not current length) and intentionally underestimates hash table overhead.
frame_arena_grow_events: u32Number of scratch containers that grew their capacity during the current frame.
This is a proxy for allocator churn in hot paths that should ideally stabilize after warmup.
element_children_vec_pool_reuses: u32Number of child-element vectors reused from the per-window pool during element build.
This is a proxy for “element tree arena” progress: higher reuse implies less allocator churn while building the ephemeral declarative element tree.
element_children_vec_pool_misses: u32Number of child-element vectors that had to be newly allocated during element build.
dispatch_time: DurationTotal time spent in event dispatch during the current frame.
This includes pointer routing, capture/focus arbitration, and widget event hooks. It does not include layout/prepaint/paint, which are tracked separately.
dispatch_pointer_events: u32Number of pointer/drag events dispatched during the current frame.
dispatch_pointer_event_time: DurationTotal wall time spent dispatching pointer/drag events during the current frame.
dispatch_timer_events: u32Number of timer events dispatched during the current frame.
dispatch_timer_event_time: DurationTotal wall time spent dispatching timer events during the current frame.
dispatch_timer_targeted_events: u32Number of timer events that resolved to an explicit element target.
dispatch_timer_targeted_time: DurationWall time spent dispatching explicitly targeted timer events.
dispatch_timer_broadcast_events: u32Number of timer events that fell back to broadcast delivery (no element target).
dispatch_timer_broadcast_time: DurationWall time spent in broadcast timer delivery (including layer scanning + dispatch).
dispatch_timer_broadcast_layers_visited: u32Total number of layers visited during broadcast timer delivery.
dispatch_timer_broadcast_rebuild_visible_layers_time: DurationTime spent rebuilding the visible-layers scratch list for broadcast timer delivery.
dispatch_timer_broadcast_loop_time: DurationTime spent iterating candidate layers and dispatching broadcast timers.
dispatch_timer_slowest_event_time: DurationSlowest single timer event routing time observed in the current frame.
dispatch_timer_slowest_token: Option<TimerToken>Token of the slowest timer event observed in the current frame (if any).
dispatch_timer_slowest_was_broadcast: boolWhether the slowest timer event used the broadcast fallback.
dispatch_other_events: u32Number of non-pointer, non-timer events dispatched during the current frame.
dispatch_other_event_time: DurationTotal wall time spent dispatching non-pointer, non-timer events during the current frame.
hit_test_time: DurationTime spent inside hit-testing during the current frame (subset of dispatch_time).
dispatch_events: u32Number of events dispatched during the current frame.
hit_test_queries: u32Number of hit-test queries executed during the current frame.
hit_test_bounds_tree_queries: u32Count of bounds-tree queries attempted during hit testing.
hit_test_bounds_tree_disabled: u32Bounds-tree queries that were disabled (e.g. env-gated, layer not indexed, or unsupported transforms).
hit_test_bounds_tree_misses: u32Bounds-tree queries that missed (no containing leaf).
hit_test_bounds_tree_hits: u32Bounds-tree queries that returned a candidate leaf.
hit_test_bounds_tree_candidate_rejected: u32Bounds-tree candidates rejected by hit_test_node_self_only, forcing a fallback traversal.
hit_test_bounds_tree_nodes_visited: u32Total bounds-tree nodes visited across all queries in the current frame.
hit_test_bounds_tree_nodes_pushed: u32Total bounds-tree nodes pushed to the search stack across all queries in the current frame.
hit_test_path_cache_hits: u32Number of hit-test queries that reused the cached path (no bounds-tree query needed).
hit_test_path_cache_misses: u32Number of hit-test queries that fell back to bounds-tree or full traversal (cache miss).
hit_test_cached_path_time: DurationTotal wall time spent attempting the cached-path hit-test fast path in the current frame.
hit_test_bounds_tree_query_time: DurationTotal wall time spent querying the bounds-tree index in the current frame.
hit_test_candidate_self_only_time: DurationTotal wall time spent validating bounds-tree candidates (hit_test_node_self_only) in the current frame.
hit_test_fallback_traversal_time: DurationTotal wall time spent in full traversal fallback hit-testing in the current frame.
dispatch_hover_update_time: DurationTotal wall time spent updating hover state from pointer hit-testing in the current frame.
dispatch_scroll_handle_invalidation_time: DurationTotal wall time spent applying scroll-handle binding invalidations during event dispatch.
dispatch_active_layers_time: DurationTotal wall time spent computing active input layers and enforcing modal barrier scope.
dispatch_input_context_time: DurationTotal wall time spent constructing and publishing the window input context snapshot.
dispatch_event_chain_build_time: DurationTotal wall time spent building the event chain during dispatch.
dispatch_widget_capture_time: DurationTotal wall time spent delivering capture-phase widget events during dispatch.
dispatch_widget_bubble_time: DurationTotal wall time spent delivering bubble-phase widget events during dispatch.
dispatch_cursor_query_time: DurationTotal wall time spent computing the cursor icon from the pointer hit during dispatch.
dispatch_pointer_move_layer_observers_time: DurationTotal wall time spent dispatching pointer-move layer observers (both post-dispatch and when pointer dispatch is suppressed).
dispatch_synth_hover_observer_time: DurationTotal wall time spent dispatching the synthetic hover-move observer chain when the pointer crosses targets.
dispatch_cursor_effect_time: DurationTotal wall time spent pushing cursor-icon effects during dispatch.
dispatch_post_dispatch_snapshot_time: DurationTotal wall time spent publishing post-dispatch window integration snapshots (input context, command availability) during dispatch.
layout_time: Duration§layout_collect_roots_time: Duration§layout_invalidate_scroll_handle_bindings_time: Duration§layout_expand_view_cache_invalidations_time: Duration§layout_request_build_roots_time: Duration§layout_pending_barrier_relayouts_time: Duration§layout_repair_view_cache_bounds_time: Duration§layout_contained_view_cache_roots_time: Duration§layout_collapse_layout_observations_time: Duration§layout_observation_record_time: DurationTotal wall time spent recording layout observations (observed_in_layout + globals).
layout_observation_record_models_items: u32Total observed-model edges recorded into observed_in_layout during this frame.
layout_observation_record_globals_items: u32Total observed-global edges recorded into observed_globals_in_layout during this frame.
layout_prepaint_after_layout_time: Duration§layout_skipped_engine_frame: bool§layout_roots_time: Duration§layout_barrier_relayouts_time: Duration§layout_view_cache_time: Duration§layout_semantics_refresh_time: Duration§layout_focus_repair_time: Duration§layout_deferred_cleanup_time: Duration§prepaint_time: Duration§paint_time: Duration§paint_record_visual_bounds_time: Duration§paint_record_visual_bounds_calls: u32§paint_cache_key_time: DurationTotal wall time spent computing paint-cache keys and paint-cache enablement checks.
paint_cache_hit_check_time: DurationTotal wall time spent checking paint-cache hit eligibility (excluding replay itself).
paint_widget_time: DurationTotal wall time spent executing Widget::paint() (including push/pop transforms).
paint_observation_record_time: DurationTotal wall time spent recording paint observations (observed_in_paint + globals).
paint_host_widget_observed_models_time: DurationTotal wall time spent iterating element-runtime observed models inside ElementHostWidget::paint_impl.
paint_host_widget_observed_models_items: u32Total observed-model edges iterated inside ElementHostWidget::paint_impl.
paint_host_widget_observed_globals_time: DurationTotal wall time spent iterating element-runtime observed globals inside ElementHostWidget::paint_impl.
paint_host_widget_observed_globals_items: u32Total observed-global edges iterated inside ElementHostWidget::paint_impl.
paint_host_widget_instance_lookup_time: DurationTotal wall time spent resolving the element instance (ElementInstance) inside ElementHostWidget::paint_impl.
paint_host_widget_instance_lookup_calls: u32Number of ElementInstance lookups performed inside ElementHostWidget::paint_impl.
paint_text_prepare_time: DurationTotal wall time spent preparing text blobs (TextSystem::prepare) during Widget::paint.
paint_text_prepare_calls: u32Number of text blob preparations performed during Widget::paint.
paint_text_prepare_reason_blob_missing: u32Count of text prepares where the cached blob was missing.
paint_text_prepare_reason_scale_changed: u32Count of text prepares triggered by a scale factor change.
paint_text_prepare_reason_text_changed: u32Count of text prepares triggered by a plain-text change.
paint_text_prepare_reason_rich_changed: u32Count of text prepares triggered by an attributed-text change.
paint_text_prepare_reason_style_changed: u32Count of text prepares triggered by a text-style change.
paint_text_prepare_reason_wrap_changed: u32Count of text prepares triggered by a wrap-mode change.
paint_text_prepare_reason_overflow_changed: u32Count of text prepares triggered by an overflow-mode change.
paint_text_prepare_reason_width_changed: u32Count of text prepares triggered by a max-width change.
paint_text_prepare_reason_font_stack_changed: u32Count of text prepares triggered by a font-stack-key change.
paint_input_context_time: Duration§paint_scroll_handle_invalidation_time: Duration§paint_collect_roots_time: Duration§paint_publish_text_input_snapshot_time: Duration§paint_collapse_observations_time: Duration§layout_nodes_visited: u32§layout_nodes_performed: u32§prepaint_nodes_visited: u32§paint_nodes: u32§paint_nodes_performed: u32§paint_cache_hits: u32§paint_cache_misses: u32§paint_cache_replayed_ops: u32§paint_cache_hit_test_only_replay_allowed: u32Paint-cache replay attempts that were allowed specifically by the
FRET_UI_PAINT_CACHE_ALLOW_HIT_TEST_ONLY gate.
paint_cache_hit_test_only_replay_rejected_key_mismatch: u32Hit-test-only replay attempts rejected because the previous cache key did not match.
paint_cache_replay_time: Duration§paint_cache_bounds_translate_time: Duration§paint_cache_bounds_translated_nodes: u32§interaction_cache_hits: u32§interaction_cache_misses: u32§interaction_cache_replayed_records: u32§interaction_records: u32§layout_engine_solves: u64Number of layout engine root solves performed during the current frame.
layout_engine_solve_time: DurationTotal time spent in layout engine solves during the current frame.
layout_engine_child_rect_queries: u64Total number of layout_engine_child_local_rect queries performed during the current frame.
layout_engine_child_rect_time: DurationTotal wall time spent inside layout engine child-rect queries during the current frame.
layout_engine_widget_fallback_solves: u64Number of “widget-local” layout engine solves triggered as a fallback when a widget cannot consume already-solved engine child rects.
The goal for v2 is to keep this at 0 for normal UI trees by ensuring explicit layout
barriers (scroll/virtualization/splits/…) register viewport roots or explicitly solve
their child roots.
layout_fast_path_taken: bool§layout_invalidations_count: u32§layout_subtree_dirty_agg_enabled: bool§layout_subtree_dirty_agg_updates: u32Number of aggregation update operations performed during the current frame.
layout_subtree_dirty_agg_nodes_touched: u32Total number of nodes whose aggregation counter was updated during the current frame.
layout_subtree_dirty_agg_max_parent_walk: u32Max parent-walk length observed in a single aggregation update during the current frame.
layout_subtree_dirty_agg_rebuild_nodes: u32Total nodes processed by subtree rebuilds during the current frame.
layout_subtree_dirty_agg_validation_failures: u32Count of validation failures observed during the current frame.
model_change_invalidation_roots: u32Unique nodes observed as invalidation roots for model changes during the current frame.
model_change_models: u32Count of changed models consumed for propagation during the current frame.
model_change_observation_edges: u32Total (model -> node) observation edges scanned during propagation.
model_change_unobserved_models: u32Count of changed models with no observation edges.
global_change_invalidation_roots: u32Unique nodes observed as invalidation roots for global changes during the current frame.
global_change_globals: u32Count of changed globals consumed for propagation during the current frame.
global_change_observation_edges: u32Total (global -> node) observation edges scanned during propagation.
global_change_unobserved_globals: u32Count of changed globals with no observation edges.
invalidation_walk_nodes: u32Total nodes visited across invalidation walks during the current frame.
invalidation_walk_calls: u32Total invalidation walks performed during the current frame.
invalidation_walk_nodes_model_change: u32Nodes visited across invalidation walks attributed to model changes.
invalidation_walk_calls_model_change: u32Invalidation walks attributed to model changes.
invalidation_walk_nodes_global_change: u32Nodes visited across invalidation walks attributed to global changes.
invalidation_walk_calls_global_change: u32Invalidation walks attributed to global changes.
invalidation_walk_nodes_hover: u32Nodes visited across invalidation walks attributed to hover state changes.
invalidation_walk_calls_hover: u32Invalidation walks attributed to hover state changes.
invalidation_walk_nodes_focus: u32Nodes visited across invalidation walks attributed to focus changes.
invalidation_walk_calls_focus: u32Invalidation walks attributed to focus changes.
invalidation_walk_nodes_other: u32Nodes visited across invalidation walks attributed to all other sources.
invalidation_walk_calls_other: u32Invalidation walks attributed to all other sources.
hover_pressable_target_changes: u32Count of hover target changes for Pressable instances during the current frame.
hover_hover_region_target_changes: u32Count of hover target changes for HoverRegion instances during the current frame.
hover_declarative_instance_changes: u32Count of declarative instance changes that happened in a frame that also observed a hover target change.
hover_declarative_hit_test_invalidations: u32Count of declarative HitTest invalidations attributed to hover during the current frame.
hover_declarative_layout_invalidations: u32Count of declarative Layout invalidations attributed to hover during the current frame.
hover_declarative_paint_invalidations: u32Count of declarative Paint invalidations attributed to hover during the current frame.
view_cache_active: boolWhether view-cache mode is active for this frame.
view_cache_invalidation_truncations: u32How many invalidation walks were truncated by a view-cache boundary.
view_cache_contained_relayouts: u32How many “contained” view-cache roots were re-laid out during the final pass.
view_cache_roots_total: u32How many view-cache roots were observed during the current frame.
view_cache_roots_reused: u32How many view-cache roots were reused during the current frame.
view_cache_roots_first_mount: u32View-cache roots that were not reused because they were mounted for the first time.
view_cache_roots_node_recreated: u32View-cache roots that were not reused because their backing NodeId was recreated.
view_cache_roots_cache_key_mismatch: u32View-cache roots that were not reused because the declarative cache key did not match.
view_cache_roots_not_marked_reuse_root: u32View-cache roots that were not reused because they were not marked as reuse roots.
This is an authoring-level signal: either view-cache was not enabled, or reuse was gated off
by local state (e.g. view_cache_needs_rerender / layout invalidation) upstream.
view_cache_roots_needs_rerender: u32View-cache roots that were not reused because view_cache_needs_rerender was set.
view_cache_roots_layout_invalidated: u32View-cache roots that were not reused because they had a layout invalidation.
view_cache_roots_manual: u32View-cache roots recorded from retained/manual cache roots (non-declarative).
set_children_barrier_writes: u32How many times set_children_barrier was applied (structural changes without forcing
ancestor relayout).
barrier_relayouts_scheduled: u32How many barrier relayout roots were scheduled via set_children_barrier in this frame.
barrier_relayouts_performed: u32How many barrier relayout roots were actually laid out in this frame.
virtual_list_visible_range_checks: u32How many VirtualList visible-range checks were evaluated (used to request rerenders under view-cache reuse).
virtual_list_visible_range_refreshes: u32How many VirtualList visible-range checks requested a refresh (range delta outside the currently mounted span).
virtual_list_window_shifts_total: u32How many VirtualList window shifts were observed during the current frame.
virtual_list_window_shifts_non_retained: u32How many VirtualList window shifts required a non-retained cache-root rerender.
retained_virtual_list_reconciles: u32How many retained VirtualList hosts were reconciled (attach/detach without rerendering the parent view-cache root).
retained_virtual_list_attached_items: u32Total items attached across retained VirtualList reconciles (new keys mounted).
retained_virtual_list_detached_items: u32Total items detached across retained VirtualList reconciles (keys removed from children).
focus: Option<NodeId>§captured: Option<NodeId>Trait Implementations§
Source§impl Clone for UiDebugFrameStats
impl Clone for UiDebugFrameStats
Source§fn clone(&self) -> UiDebugFrameStats
fn clone(&self) -> UiDebugFrameStats
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read more