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ScrollProps

Struct ScrollProps 

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pub struct ScrollProps {
    pub layout: LayoutStyle,
    pub axis: ScrollAxis,
    pub scroll_handle: Option<ScrollHandle>,
    pub intrinsic_measure_mode: ScrollIntrinsicMeasureMode,
    pub windowed_paint: bool,
    pub probe_unbounded: bool,
}

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§layout: LayoutStyle§axis: ScrollAxis§scroll_handle: Option<ScrollHandle>§intrinsic_measure_mode: ScrollIntrinsicMeasureMode§windowed_paint: bool

When true, the scroll subtree’s paint output depends on the scroll offset in a windowed/virtualized way (e.g. a single Canvas that only paints the visible range).

In this mode, scroll-handle updates must be allowed to invalidate view-cache reuse so the subtree can re-render and re-run paint handlers for the new visible window.

This is a mechanism-only switch; policy lives in ecosystem layers.

§probe_unbounded: bool

When true (default), scroll containers probe their content with a very large available size along the scroll axis to measure the full scrollable extent.

When false, probing uses the viewport constraints, which allows word-wrapping content while still permitting scrolling for long unbreakable tokens.

Trait Implementations§

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impl Clone for ScrollProps

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fn clone(&self) -> ScrollProps

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ScrollProps

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ScrollProps

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl IntoElement for ScrollProps

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🔬This is a nightly-only experimental API. (clone_to_uninit)
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