pub enum ControlAction {
ToggleBool(Model<bool>),
ToggleOptionalBool(Model<Option<bool>>),
ToggleCheckedState(Model<CheckedState>),
SetOptionalArcStr(Model<Option<Arc<str>>>, Arc<str>),
DispatchCommand {
command: CommandId,
payload: Option<ControlPayloadFactory>,
},
Sequence(Arc<[ControlAction]>),
Noop,
FocusOnly,
}Variants§
ToggleBool(Model<bool>)
ToggleOptionalBool(Model<Option<bool>>)
ToggleCheckedState(Model<CheckedState>)
SetOptionalArcStr(Model<Option<Arc<str>>>, Arc<str>)
DispatchCommand
Sequence(Arc<[ControlAction]>)
Noop
FocusOnly
Implementations§
Source§impl ControlAction
impl ControlAction
pub fn invoke(&self, host: &mut dyn UiActionHost, cx: ActionCx)
Trait Implementations§
Source§impl Clone for ControlAction
impl Clone for ControlAction
Source§fn clone(&self) -> ControlAction
fn clone(&self) -> ControlAction
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for ControlAction
impl !RefUnwindSafe for ControlAction
impl !Send for ControlAction
impl !Sync for ControlAction
impl Unpin for ControlAction
impl UnsafeUnpin for ControlAction
impl !UnwindSafe for ControlAction
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more