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EngineConfig

Struct EngineConfig 

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pub struct EngineConfig {
    pub loop_enabled: bool,
    pub drag_free: bool,
    pub skip_snaps: bool,
    pub duration: f32,
    pub base_friction: f32,
    pub view_size: f32,
    pub start_snap: usize,
}

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§loop_enabled: bool§drag_free: bool§skip_snaps: bool§duration: f32§base_friction: f32§view_size: f32§start_snap: usize

Trait Implementations§

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impl Clone for EngineConfig

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fn clone(&self) -> EngineConfig

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for EngineConfig

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl PartialEq for EngineConfig

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fn eq(&self, other: &EngineConfig) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for EngineConfig

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impl StructuralPartialEq for EngineConfig

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impl<T> Any for T
where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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type Owned = T

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