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MenuBar

Struct MenuBar 

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pub struct MenuBar {
    pub menus: Vec<Menu>,
}
Expand description

A minimal, data-only menu model intended to power:

  • future menubar rendering,
  • context menus,
  • command palette “breadcrumbs”.

This keeps menu structures derived from commands (ADR 0023) and avoids duplicating enablement logic in widget code.

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§menus: Vec<Menu>

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impl MenuBar

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pub fn empty() -> Self

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impl MenuBar

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pub fn normalize(&mut self)

Normalize the menu structure for display across menu surfaces.

This is a best-effort “shape cleanup” pass intended to prevent drift between:

  • OS menubars (runner mappings),
  • in-window menubars (overlay renderers),
  • other menu-like surfaces that derive from MenuBar.

Current normalization rules:

  • remove leading separators,
  • collapse duplicate separators,
  • remove trailing separators,
  • recursively drop empty submenus (after normalizing their children).

Note: this does not apply enable/disable gating; that is handled by WindowCommandGatingSnapshot and surface-specific policies.

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pub fn normalized(self) -> Self

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impl MenuBar

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pub fn from_bytes(bytes: &[u8]) -> Result<Self, MenuBarError>

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pub fn from_v1(file: MenuBarFileV1) -> Result<Self, MenuBarError>

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pub fn from_v2(file: MenuBarFileV2) -> Result<Self, MenuBarError>

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impl Clone for MenuBar

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fn clone(&self) -> MenuBar

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for MenuBar

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for MenuBar

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fn eq(&self, other: &MenuBar) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for MenuBar

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impl StructuralPartialEq for MenuBar

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.