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Transform2D

Struct Transform2D 

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pub struct Transform2D {
    pub a: f32,
    pub b: f32,
    pub c: f32,
    pub d: f32,
    pub tx: f32,
    pub ty: f32,
}
Expand description

A 2D affine transform in logical pixels.

Matrix form (applied to column vectors):

| a  c  tx |
| b  d  ty |
| 0  0  1  |

So:

  • x' = a*x + c*y + tx
  • y' = b*x + d*y + ty

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§a: f32§b: f32§c: f32§d: f32§tx: f32§ty: f32

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impl Transform2D

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pub const IDENTITY: Self

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pub const fn translation(delta: Point) -> Self

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pub const fn scale_uniform(s: f32) -> Self

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pub fn rotation_radians(theta: f32) -> Self

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pub fn rotation_degrees(degrees: f32) -> Self

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pub fn rotation_about_radians(theta: f32, center: Point) -> Self

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pub fn rotation_about_degrees(degrees: f32, center: Point) -> Self

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pub fn compose(self, rhs: Self) -> Self

Matrix composition: self * rhs.

This means: apply rhs first, then self.

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pub fn apply_point(self, p: Point) -> Point

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pub fn inverse(self) -> Option<Self>

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pub fn to_physical_px(self, scale_factor: f32) -> Self

Converts a logical-px transform to a physical-px transform.

If you already have coordinates multiplied by scale_factor, apply the returned transform directly in physical pixels.

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pub fn as_translation_uniform_scale(self) -> Option<(f32, Point)>

Returns (scale, translation) if this is a translation + uniform scale transform.

Trait Implementations§

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impl Clone for Transform2D

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fn clone(&self) -> Transform2D

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Transform2D

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Transform2D

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Mul for Transform2D

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type Output = Transform2D

The resulting type after applying the * operator.
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fn mul(self, rhs: Self) -> Self::Output

Performs the * operation. Read more
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impl MulAssign for Transform2D

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fn mul_assign(&mut self, rhs: Self)

Performs the *= operation. Read more
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impl PartialEq for Transform2D

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fn eq(&self, other: &Transform2D) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for Transform2D

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impl StructuralPartialEq for Transform2D

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.