pub struct ScrollbarState {
pub total_items: usize,
pub visible_items: usize,
pub scroll_offset: usize,
}Expand description
State needed to render and interact with a scrollbar
Fields§
§total_items: usizeTotal number of items/lines
visible_items: usizeNumber of items visible in the viewport
scroll_offset: usizeCurrent scroll offset (first visible item index)
Implementations§
Source§impl ScrollbarState
impl ScrollbarState
Sourcepub fn new(
total_items: usize,
visible_items: usize,
scroll_offset: usize,
) -> Self
pub fn new( total_items: usize, visible_items: usize, scroll_offset: usize, ) -> Self
Create a new scrollbar state
Sourcepub fn thumb_geometry(&self, track_height: usize) -> (usize, usize)
pub fn thumb_geometry(&self, track_height: usize) -> (usize, usize)
Calculate thumb position and size for a given track height
Returns (thumb_start, thumb_size) in rows
Sourcepub fn click_to_offset(&self, track_height: usize, click_row: usize) -> usize
pub fn click_to_offset(&self, track_height: usize, click_row: usize) -> usize
Sourcepub fn is_thumb_row(&self, track_height: usize, row: usize) -> bool
pub fn is_thumb_row(&self, track_height: usize, row: usize) -> bool
Check if a row is within the thumb area
Sourcepub fn offset_for_thumb_top(
&self,
track_height: usize,
target_thumb_top: usize,
) -> usize
pub fn offset_for_thumb_top( &self, track_height: usize, target_thumb_top: usize, ) -> usize
Inverse of [thumb_geometry]: compute the scroll offset that
places the thumb’s top at (or as close as possible to)
target_thumb_top. Use this — not click_to_offset — when a
caller needs the thumb to land at a specific row on the track
(e.g. press on the track to recentre the thumb under the cursor):
click_to_offset divides by track_height rather than the actual
max_thumb_top, so its result drifts above the intended row by a
factor of thumb_size / track_height.
Sourcepub fn drag_to_offset(
&self,
track_height: usize,
drag_start_row: usize,
drag_start_offset: usize,
current_row: usize,
) -> usize
pub fn drag_to_offset( &self, track_height: usize, drag_start_row: usize, drag_start_offset: usize, current_row: usize, ) -> usize
Compute the scroll offset for a drag that preserves the cursor’s position within the thumb.
When the user presses on the thumb itself, the thumb shouldn’t jump
so its top aligns with the cursor — the cursor should stay pinned to
the same spot on the thumb. Callers capture the press position
(drag_start_row) and the scroll offset at that moment
(drag_start_offset), then call this on every subsequent drag event.
§Arguments
track_height— height of the scrollbar track in rowsdrag_start_row— track-relative row where the drag starteddrag_start_offset— scroll offset at the time of the presscurrent_row— track-relative row of the cursor now
Trait Implementations§
Source§impl Clone for ScrollbarState
impl Clone for ScrollbarState
Source§fn clone(&self) -> ScrollbarState
fn clone(&self) -> ScrollbarState
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreimpl Copy for ScrollbarState
Auto Trait Implementations§
impl Freeze for ScrollbarState
impl RefUnwindSafe for ScrollbarState
impl Send for ScrollbarState
impl Sync for ScrollbarState
impl Unpin for ScrollbarState
impl UnsafeUnpin for ScrollbarState
impl UnwindSafe for ScrollbarState
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