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BufferMetadata

Struct BufferMetadata 

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pub struct BufferMetadata {
    pub kind: BufferKind,
    pub display_name: String,
    pub lsp_enabled: bool,
    pub lsp_disabled_reason: Option<String>,
    pub read_only: bool,
    pub binary: bool,
    pub lsp_opened_with: HashSet<u64>,
    pub hidden_from_tabs: bool,
    pub recovery_id: Option<String>,
}
Expand description

Metadata associated with a buffer

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§kind: BufferKind

The kind of buffer (file or virtual)

§display_name: String

Display name for the buffer (project-relative path or filename or BufferName)

§lsp_enabled: bool

Whether LSP is enabled for this buffer (always false for virtual buffers)

§lsp_disabled_reason: Option<String>

Reason LSP is disabled (if applicable)

§read_only: bool

Whether the buffer is read-only (typically true for virtual buffers)

§binary: bool

Whether the buffer contains binary content Binary buffers are automatically read-only and render unprintable chars as code points

§lsp_opened_with: HashSet<u64>

LSP server instance IDs that have received didOpen for this buffer. Used to ensure didOpen is sent before any requests to a new/restarted server. When a server restarts, it gets a new ID, so didOpen is automatically resent. Old IDs are harmless - they just remain in the set but don’t match any active server.

§hidden_from_tabs: bool

Whether this buffer should be hidden from tabs (used for composite source buffers)

§recovery_id: Option<String>

Stable recovery ID for unnamed buffers. For file-backed buffers, recovery ID is computed from the path hash. For unnamed buffers, this is generated once and reused across auto-saves.

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impl BufferMetadata

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pub fn file_path(&self) -> Option<&PathBuf>

Get the file path if this is a file-backed buffer

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pub fn file_uri(&self) -> Option<&Uri>

Get the file URI if this is a file-backed buffer

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pub fn is_virtual(&self) -> bool

Check if this is a virtual buffer

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pub fn virtual_mode(&self) -> Option<&str>

Get the mode name for virtual buffers

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impl BufferMetadata

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pub fn new() -> Self

Create new metadata for a buffer (unnamed, file-backed)

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pub fn new_unnamed(display_name: String) -> Self

Create new metadata for an unnamed buffer with a custom display name Used for buffers created from stdin or other non-file sources

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pub fn with_file(path: PathBuf, working_dir: &Path) -> Self

Create metadata for a file-backed buffer

§Arguments
  • path - The canonical absolute path to the file
  • working_dir - The canonical working directory for computing relative display name
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pub fn is_library_path(path: &Path, _working_dir: &Path) -> bool

Check if a path is a library file (in vendor directories or standard libraries)

Library files include:

  • Files in common vendor/dependency directories (.cargo, node_modules, etc.)
  • Standard library / toolchain files (rustup toolchains, system includes, etc.)
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pub fn display_name_for_path(path: &Path, working_dir: &Path) -> String

Compute display name relative to working_dir when possible, otherwise absolute

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pub fn virtual_buffer(name: String, mode: String, read_only: bool) -> Self

Create metadata for a virtual buffer (not backed by a file)

§Arguments
  • name - Display name (e.g., “Diagnostics”)
  • mode - Buffer mode for keybindings (e.g., “diagnostics-list”)
  • read_only - Whether the buffer should be read-only
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pub fn hidden_virtual_buffer(name: String, mode: String) -> Self

Create metadata for a hidden virtual buffer (for composite source buffers) These buffers are not shown in tabs and are managed by their parent composite buffer. Hidden buffers are always read-only to prevent accidental edits.

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pub fn disable_lsp(&mut self, reason: String)

Disable LSP for this buffer with a reason

Trait Implementations§

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impl Clone for BufferMetadata

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fn clone(&self) -> BufferMetadata

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for BufferMetadata

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for BufferMetadata

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fn default() -> Self

Returns the “default value” for a type. Read more

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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