Struct frenderer::meshes::Transform3D
source · #[repr(C)]pub struct Transform3D {
pub translation: [f32; 3],
pub scale: f32,
pub rotation: [f32; 4],
}
Fields§
§translation: [f32; 3]
§scale: f32
§rotation: [f32; 4]
Trait Implementations§
source§impl Clone for Transform3D
impl Clone for Transform3D
source§fn clone(&self) -> Transform3D
fn clone(&self) -> Transform3D
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for Transform3D
impl Debug for Transform3D
source§impl PartialEq for Transform3D
impl PartialEq for Transform3D
source§fn eq(&self, other: &Transform3D) -> bool
fn eq(&self, other: &Transform3D) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for Transform3D
impl Pod for Transform3D
impl StructuralPartialEq for Transform3D
Auto Trait Implementations§
impl RefUnwindSafe for Transform3D
impl Send for Transform3D
impl Sync for Transform3D
impl Unpin for Transform3D
impl UnwindSafe for Transform3D
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere T: AnyBitPattern,
§type Bits = T
type Bits = T
Self
must have the same layout as the specified Bits
except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern
.source§fn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
If this function returns true, then it must be valid to reinterpret
bits
as &Self
.