pub struct Player {
pub player_id: PeerId,
pub nickname: String,
pub chips: Chips,
}Expand description
A database player row.
Fields§
§player_id: PeerIdThe player id.
nickname: StringThe player nickname.
chips: ChipsThe player chips.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Player
impl RefUnwindSafe for Player
impl Send for Player
impl Sync for Player
impl Unpin for Player
impl UnsafeUnpin for Player
impl UnwindSafe for Player
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more