pub struct SessionMedia {
pub audio: MediaCodecs,
pub video: MediaCodecs,
pub read_codec: Option<CodecImpl>,
pub active_audio: Option<CodecImpl>,
}Expand description
Codecs a session negotiated, by media type and by direction.
Fields§
§audio: MediaCodecs§video: MediaCodecs§read_codec: Option<CodecImpl>Original read codec set to <name>:<pt> — switch_core_codec.c:132.
active_audio: Option<CodecImpl>Set Codec <chan> <name>/<rate> <ptime> ms … — switch_core_media.c:3739,
reporting the audio engine’s read implementation.
Trait Implementations§
Source§impl Clone for SessionMedia
impl Clone for SessionMedia
Source§fn clone(&self) -> SessionMedia
fn clone(&self) -> SessionMedia
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SessionMedia
impl Debug for SessionMedia
Source§impl Default for SessionMedia
impl Default for SessionMedia
Source§fn default() -> SessionMedia
fn default() -> SessionMedia
Returns the “default value” for a type. Read more
impl Eq for SessionMedia
Source§impl PartialEq for SessionMedia
impl PartialEq for SessionMedia
impl StructuralPartialEq for SessionMedia
Auto Trait Implementations§
impl Freeze for SessionMedia
impl RefUnwindSafe for SessionMedia
impl Send for SessionMedia
impl Sync for SessionMedia
impl Unpin for SessionMedia
impl UnsafeUnpin for SessionMedia
impl UnwindSafe for SessionMedia
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.