pub trait Projection {
// Required methods
fn name(&self) -> &str;
fn project(
&self,
model: &Workbook,
window: &Window,
out: &mut dyn FnMut(&str),
);
}Expand description
A projection: a pure function from the model and a window to lines, the
shape every door prints (SD-23). The grid is the first
(crate::view::Grid, KERNEL.4), the sentence pane and the dependency
cone drawn as a diagram the core’s (KERNEL.12). An engine’s plane, a
byte a cell, is a projection by name beside this trait
(crate::machine::plane, KERNEL.22), since its output is a raster
and not lines; whether rasters get a trait of their own waits for a
second one. A projection never edits the model.
Required Methods§
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".