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Patch

Struct Patch 

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pub struct Patch {
    pub cols: u16,
    pub rows: u16,
    pub updates: Vec<CellUpdate>,
}
Expand description

A minimal set of changes between two grid states.

Updates are stored in row-major order (row ascending, column ascending). This ordering is stable and deterministic for identical input grids.

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§cols: u16

Grid width at the time the patch was computed.

§rows: u16

Grid height at the time the patch was computed.

§updates: Vec<CellUpdate>

Individual cell updates in row-major order.

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impl Patch

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pub fn new(cols: u16, rows: u16) -> Self

Create an empty patch for a given grid shape.

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pub fn is_empty(&self) -> bool

Whether the patch has no updates.

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pub fn len(&self) -> usize

Number of changed cells.

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pub fn push(&mut self, row: u16, col: u16, cell: Cell)

Append a single cell update.

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pub fn runs(&self) -> Vec<ChangeRun>

Coalesce updates into contiguous horizontal runs.

Runs are in row-major order. Adjacent columns on the same row are merged into a single run.

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pub fn runs_into(&self, out: &mut Vec<ChangeRun>)

Coalesce updates into runs, appending to the provided buffer.

Reuse the buffer across frames to avoid allocation.

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pub fn density(&self) -> f64

Ratio of changed cells to total grid cells.

Returns 0.0 for empty grids.

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impl Clone for Patch

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fn clone(&self) -> Patch

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Patch

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Patch

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fn default() -> Patch

Returns the “default value” for a type. Read more
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impl PartialEq for Patch

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fn eq(&self, other: &Patch) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for Patch

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impl StructuralPartialEq for Patch

Auto Trait Implementations§

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impl Freeze for Patch

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impl RefUnwindSafe for Patch

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impl Send for Patch

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impl Sync for Patch

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impl Unpin for Patch

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impl UnwindSafe for Patch

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.