pub struct LocationBuilder<S: State = Empty> { /* private fields */ }Expand description
Use builder syntax to set the inputs and finish with build().
Implementations§
Source§impl<S: State> LocationBuilder<S>
impl<S: State> LocationBuilder<S>
Sourcepub fn build(self) -> Locationwhere
S: IsComplete,
pub fn build(self) -> Locationwhere
S: IsComplete,
Finish building and return the requested object
Sourcepub fn longitude(self, value: f64) -> LocationBuilder<SetLongitude<S>>where
S::Longitude: IsUnset,
pub fn longitude(self, value: f64) -> LocationBuilder<SetLongitude<S>>where
S::Longitude: IsUnset,
Required.
Sourcepub fn latitude(self, value: f64) -> LocationBuilder<SetLatitude<S>>where
S::Latitude: IsUnset,
pub fn latitude(self, value: f64) -> LocationBuilder<SetLatitude<S>>where
S::Latitude: IsUnset,
Required.
Sourcepub fn horizontal_accuracy(
self,
value: f64,
) -> LocationBuilder<SetHorizontalAccuracy<S>>where
S::HorizontalAccuracy: IsUnset,
pub fn horizontal_accuracy(
self,
value: f64,
) -> LocationBuilder<SetHorizontalAccuracy<S>>where
S::HorizontalAccuracy: IsUnset,
Sourcepub fn maybe_horizontal_accuracy(
self,
value: Option<f64>,
) -> LocationBuilder<SetHorizontalAccuracy<S>>where
S::HorizontalAccuracy: IsUnset,
pub fn maybe_horizontal_accuracy(
self,
value: Option<f64>,
) -> LocationBuilder<SetHorizontalAccuracy<S>>where
S::HorizontalAccuracy: IsUnset,
Sourcepub fn live_period(self, value: u32) -> LocationBuilder<SetLivePeriod<S>>where
S::LivePeriod: IsUnset,
pub fn live_period(self, value: u32) -> LocationBuilder<SetLivePeriod<S>>where
S::LivePeriod: IsUnset,
Sourcepub fn maybe_live_period(
self,
value: Option<u32>,
) -> LocationBuilder<SetLivePeriod<S>>where
S::LivePeriod: IsUnset,
pub fn maybe_live_period(
self,
value: Option<u32>,
) -> LocationBuilder<SetLivePeriod<S>>where
S::LivePeriod: IsUnset,
Sourcepub fn heading(self, value: u16) -> LocationBuilder<SetHeading<S>>where
S::Heading: IsUnset,
pub fn heading(self, value: u16) -> LocationBuilder<SetHeading<S>>where
S::Heading: IsUnset,
Sourcepub fn maybe_heading(self, value: Option<u16>) -> LocationBuilder<SetHeading<S>>where
S::Heading: IsUnset,
pub fn maybe_heading(self, value: Option<u16>) -> LocationBuilder<SetHeading<S>>where
S::Heading: IsUnset,
Sourcepub fn proximity_alert_radius(
self,
value: u32,
) -> LocationBuilder<SetProximityAlertRadius<S>>where
S::ProximityAlertRadius: IsUnset,
pub fn proximity_alert_radius(
self,
value: u32,
) -> LocationBuilder<SetProximityAlertRadius<S>>where
S::ProximityAlertRadius: IsUnset,
Sourcepub fn maybe_proximity_alert_radius(
self,
value: Option<u32>,
) -> LocationBuilder<SetProximityAlertRadius<S>>where
S::ProximityAlertRadius: IsUnset,
pub fn maybe_proximity_alert_radius(
self,
value: Option<u32>,
) -> LocationBuilder<SetProximityAlertRadius<S>>where
S::ProximityAlertRadius: IsUnset,
Auto Trait Implementations§
impl<S> Freeze for LocationBuilder<S>
impl<S> RefUnwindSafe for LocationBuilder<S>
impl<S> Send for LocationBuilder<S>
impl<S> Sync for LocationBuilder<S>
impl<S> Unpin for LocationBuilder<S>
impl<S> UnsafeUnpin for LocationBuilder<S>
impl<S> UnwindSafe for LocationBuilder<S>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more