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ValidationRule

Enum ValidationRule 

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pub enum ValidationRule {
Show 14 variants Required, Pattern { pattern: String, message: Option<String>, }, Length { min: Option<usize>, max: Option<usize>, }, Range { min: Option<i64>, max: Option<i64>, }, Enum { values: Vec<String>, }, Checksum { algorithm: String, }, CrossField { field: String, operator: String, }, Conditional { condition: String, then_rules: Vec<Box<ValidationRule>>, }, All(Vec<ValidationRule>), Any(Vec<ValidationRule>), OneOf { fields: Vec<String>, }, AnyOf { fields: Vec<String>, }, ConditionalRequired { if_field_present: String, then_required: Vec<String>, }, RequiredIfAbsent { absent_field: String, then_required: Vec<String>, },
}
Expand description

A validation rule that can be applied to a field.

Rules define constraints on field values and are evaluated during input validation. Multiple rules can be combined on a single field.

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Required

Field is required (non-null) and must have a value.

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Pattern

Field value must match a regular expression pattern.

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§pattern: String

The regex pattern to match.

§message: Option<String>

Optional error message for when pattern doesn’t match.

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Length

String field length constraints.

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§min: Option<usize>

Minimum length (inclusive).

§max: Option<usize>

Maximum length (inclusive).

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Range

Numeric field range constraints.

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§min: Option<i64>

Minimum value (inclusive).

§max: Option<i64>

Maximum value (inclusive).

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Enum

Field value must be one of allowed enum values.

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§values: Vec<String>

List of allowed values.

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Checksum

Checksum validation for structured data.

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§algorithm: String

Algorithm to use (e.g., “luhn”, “mod97”).

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CrossField

Cross-field validation rule.

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§field: String

Reference to another field to compare against.

§operator: String

Comparison operator (“lt”, “lte”, “eq”, “gte”, “gt”).

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Conditional

Conditional validation - only validate if condition is met.

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§condition: String

The condition expression.

§then_rules: Vec<Box<ValidationRule>>

Rules to apply if condition is true.

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All(Vec<ValidationRule>)

Composite rule - all rules must pass.

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Any(Vec<ValidationRule>)

Composite rule - at least one rule must pass.

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OneOf

Exactly one field from the set must be provided (mutually exclusive).

Useful for “create or reference” patterns where you must provide EITHER an ID to reference an existing entity OR the fields to create a new one, but not both.

§Example

// Either provide entityId OR (name + description), but not both
OneOf { fields: vec!["name".to_string(), "description".to_string()] }

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§fields: Vec<String>

List of field names - exactly one must be provided

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AnyOf

At least one field from the set must be provided.

Useful for optional but not-all-empty patterns.

§Example

// Provide at least one of: email, phone, address
AnyOf { fields: vec!["email".to_string(), "phone".to_string(), "address".to_string()] }

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§fields: Vec<String>

List of field names - at least one must be provided

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ConditionalRequired

If a field is present, then other fields are required.

Used for conditional requirements based on presence of another field.

§Example

// If entityId is provided, then createdAt is required
ConditionalRequired {
    if_field_present: "entityId".to_string(),
    then_required: vec!["createdAt".to_string()]
}

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§if_field_present: String

If this field is present (not null/missing)

§then_required: Vec<String>

Then these fields are required

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RequiredIfAbsent

If a field is absent/null, then other fields are required.

Used for “provide this OR that” patterns at the object level.

§Example

// If addressId is missing, then street+city+zip are required
RequiredIfAbsent {
    absent_field: "addressId".to_string(),
    then_required: vec!["street".to_string(), "city".to_string(), "zip".to_string()]
}

Fields

§absent_field: String

If this field is absent/null

§then_required: Vec<String>

Then these fields are required

Implementations§

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impl ValidationRule

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pub const fn is_required(&self) -> bool

Check if this is a required field validation.

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pub fn description(&self) -> String

Get a human-readable description of this rule.

Trait Implementations§

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impl Clone for ValidationRule

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fn clone(&self) -> ValidationRule

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ValidationRule

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for ValidationRule

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for ValidationRule

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fn eq(&self, other: &ValidationRule) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for ValidationRule

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for ValidationRule

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impl<T> Any for T
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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> PolicyExt for T
where T: ?Sized,

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fn and<P, B, E>(self, other: P) -> And<T, P>
where T: Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns Action::Follow only if self and other return Action::Follow. Read more
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fn or<P, B, E>(self, other: P) -> Or<T, P>
where T: Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns Action::Follow if either self or other returns Action::Follow. Read more
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impl<T> Same for T

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type Output = T

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type Owned = T

The resulting type after obtaining ownership.
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impl<T, U> TryFrom<U> for T
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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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