pub struct Team {Show 21 fields
pub code: i64,
pub draw: i64,
pub form: Value,
pub id: i64,
pub loss: i64,
pub name: String,
pub played: i64,
pub points: i64,
pub position: i64,
pub short_name: String,
pub strength: i64,
pub team_division: Value,
pub unavailable: bool,
pub win: i64,
pub strength_overall_home: i64,
pub strength_overall_away: i64,
pub strength_attack_home: i64,
pub strength_attack_away: i64,
pub strength_defence_home: i64,
pub strength_defence_away: i64,
pub pulse_id: i64,
}Fields§
§code: i64§draw: i64§form: Value§id: i64§loss: i64§name: String§played: i64§points: i64§position: i64§short_name: String§strength: i64§team_division: Value§win: i64§strength_overall_home: i64§strength_overall_away: i64§strength_attack_home: i64§strength_attack_away: i64§strength_defence_home: i64§strength_defence_away: i64§pulse_id: i64Trait Implementations§
Source§impl<'de> Deserialize<'de> for Team
impl<'de> Deserialize<'de> for Team
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl StructuralPartialEq for Team
Auto Trait Implementations§
impl Freeze for Team
impl RefUnwindSafe for Team
impl Send for Team
impl Sync for Team
impl Unpin for Team
impl UnsafeUnpin for Team
impl UnwindSafe for Team
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more