#[repr(u16)]
pub enum IconType {
Show 48 variants StaticBase, StaticBase2, StaticBase3, ForwardBase1, ForwardBase2, ForwardBase3, Hospital, VehicleFactory, Armory, SupplyStation, Workshop, ManufacturingPlant, Refinery, Shipyard, TechCenter, SalvageField, ComponentField, FuelField, SulfurField, WorldMapTent, TravelTent, TrainingArea, SpecialBase, ObservationTower, Fort, TroopShip, SulfurMine, StorageFacility, Factory, GarrisonStation, AmmoFactory, RocketSite, SalvageMine, ConstructionYard, ComponentMine, OilWell, RelicBase1, RelicBase2, RelicBase3, MassProductionFactory, Seaport, CoastalGun, SoulFactory, TownBase1, TownBase2, TownBase3, StormCannon, IntelCenter,
}
Expand description

The type of icon for a map item.

This includes a mapping of the icon type to the underlying number used by the API.

Variants

StaticBase

StaticBase2

StaticBase3

ForwardBase1

ForwardBase2

ForwardBase3

Hospital

VehicleFactory

Armory

SupplyStation

Workshop

ManufacturingPlant

Refinery

Shipyard

TechCenter

SalvageField

ComponentField

FuelField

SulfurField

WorldMapTent

TravelTent

TrainingArea

SpecialBase

ObservationTower

Fort

TroopShip

SulfurMine

StorageFacility

Factory

GarrisonStation

AmmoFactory

RocketSite

SalvageMine

ConstructionYard

ComponentMine

OilWell

RelicBase1

RelicBase2

RelicBase3

MassProductionFactory

Seaport

CoastalGun

SoulFactory

TownBase1

TownBase2

TownBase3

StormCannon

IntelCenter

Trait Implementations

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This method tests for !=.

Auto Trait Implementations

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🔬 This is a nightly-only experimental API. (toowned_clone_into)

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