Module opengl
Source - BufferObject
- Represents an OpenGL buffer object.
- ShaderProgram
- Represents an OpenGL shader program, providing utilities for shader management
and uniform variable handling.
- VertexArrayObject
- A struct representing a Vertex Array Object (VAO) in OpenGL.
- VertexAttribPointer
- Struct representing a vertex attribute in OpenGL.
- BufferTarget
- Represents the target types that can be used for OpenGL buffer objects.
- BufferUsage
- Represents the usage types for OpenGL buffer objects.
- DataType