Struct foundry_compilers::Project
source · pub struct Project<C: Compiler = MultiCompiler, T: ArtifactOutput = ConfigurableArtifacts> {Show 14 fields
pub compiler: C,
pub locked_versions: HashMap<C::Language, Version>,
pub paths: ProjectPathsConfig<C::Language>,
pub settings: C::Settings,
pub cached: bool,
pub build_info: bool,
pub no_artifacts: bool,
pub artifacts: T,
pub ignored_error_codes: Vec<u64>,
pub ignored_file_paths: Vec<PathBuf>,
pub compiler_severity_filter: Severity,
pub offline: bool,
pub slash_paths: bool,
pub sparse_output: Option<Box<dyn FileFilter>>,
/* private fields */
}
Expand description
Represents a project workspace and handles solc
compiling of all contracts in that workspace.
Fields§
§compiler: C
§locked_versions: HashMap<C::Language, Version>
Compiler versions locked for specific languages.
paths: ProjectPathsConfig<C::Language>
The layout of the project
settings: C::Settings
The compiler settings
cached: bool
Whether caching is enabled
build_info: bool
Whether to output build information with each solc call.
no_artifacts: bool
Whether writing artifacts to disk is enabled
artifacts: T
Handles all artifacts related tasks, reading and writing from the artifact dir.
ignored_error_codes: Vec<u64>
Errors/Warnings which match these error codes are not going to be logged
ignored_file_paths: Vec<PathBuf>
Errors/Warnings which match these file paths are not going to be logged
compiler_severity_filter: Severity
The minimum severity level that is treated as a compiler error
offline: bool
Offline mode, if set, network access (download solc) is disallowed
slash_paths: bool
Windows only config value to ensure the all paths use /
instead of \\
, same as solc
This is a noop on other platforms
sparse_output: Option<Box<dyn FileFilter>>
Optional sparse output filter used to optimize compilation.
Implementations§
source§impl Project
impl Project
sourcepub fn builder() -> ProjectBuilder
pub fn builder() -> ProjectBuilder
Convenience function to call ProjectBuilder::default()
.
§Examples
Configure with ConfigurableArtifacts
artifacts output:
use foundry_compilers::Project;
let config = Project::builder().build()?;
To configure any a project with any ArtifactOutput
use either:
use foundry_compilers::Project;
let config = Project::builder().build()?;
or use the builder directly:
use foundry_compilers::{ConfigurableArtifacts, ProjectBuilder};
let config = ProjectBuilder::<ConfigurableArtifacts>::default().build()?;
source§impl<T: ArtifactOutput, C: Compiler> Project<C, T>
impl<T: ArtifactOutput, C: Compiler> Project<C, T>
sourcepub fn artifacts_handler(&self) -> &T
pub fn artifacts_handler(&self) -> &T
Returns the handler that takes care of processing all artifacts
source§impl<C: Compiler, T: ArtifactOutput> Project<C, T>
impl<C: Compiler, T: ArtifactOutput> Project<C, T>
sourcepub fn standard_json_input(
&self,
target: impl AsRef<Path>,
) -> Result<StandardJsonCompilerInput>
pub fn standard_json_input( &self, target: impl AsRef<Path>, ) -> Result<StandardJsonCompilerInput>
Returns standard-json-input to compile the target contract
source§impl<T: ArtifactOutput, C: Compiler> Project<C, T>
impl<T: ArtifactOutput, C: Compiler> Project<C, T>
sourcepub fn artifacts_path(&self) -> &PathBuf
pub fn artifacts_path(&self) -> &PathBuf
Returns the path to the artifacts directory
sourcepub fn sources_path(&self) -> &PathBuf
pub fn sources_path(&self) -> &PathBuf
Returns the path to the sources directory
sourcepub fn cache_path(&self) -> &PathBuf
pub fn cache_path(&self) -> &PathBuf
Returns the path to the cache file
sourcepub fn build_info_path(&self) -> &PathBuf
pub fn build_info_path(&self) -> &PathBuf
Returns the path to the build-info
directory nested in the artifacts dir
sourcepub fn read_cache_file(&self) -> Result<CompilerCache<C::Settings>>
pub fn read_cache_file(&self) -> Result<CompilerCache<C::Settings>>
Convenience function to read the cache file. See also CompilerCache::read_joined()
sourcepub fn set_solc_jobs(&mut self, jobs: usize)
pub fn set_solc_jobs(&mut self, jobs: usize)
sourcepub fn sources(&self) -> Result<Sources>
pub fn sources(&self) -> Result<Sources>
Returns all sources found under the project’s configured sources path
sourcepub fn rerun_if_sources_changed(&self)
pub fn rerun_if_sources_changed(&self)
Emit the cargo rerun-if-changed
instruction.
This tells Cargo to re-run the build script if a file inside the project’s sources directory has changed.
Use this if you compile a project in a build.rs
file.
§Examples
use foundry_compilers::{Project, ProjectPathsConfig};
// Configure the project with all its paths, solc, cache etc.
// where the root dir is the current Rust project.
let paths = ProjectPathsConfig::hardhat(env!("CARGO_MANIFEST_DIR"))?;
let project = Project::builder().paths(paths).build()?;
let output = project.compile()?;
// Tell Cargo to rerun this build script that if a source file changes.
project.rerun_if_sources_changed();
pub fn compile(&self) -> Result<ProjectCompileOutput<C, T>>
sourcepub fn compile_file(
&self,
file: impl Into<PathBuf>,
) -> Result<ProjectCompileOutput<C, T>>
pub fn compile_file( &self, file: impl Into<PathBuf>, ) -> Result<ProjectCompileOutput<C, T>>
Convenience function to compile a single solidity file with the project’s settings.
§Examples
use foundry_compilers::Project;
let project = Project::builder().build()?;
let output = project.compile_file("example/Greeter.sol")?;
sourcepub fn compile_files<P, I>(
&self,
files: I,
) -> Result<ProjectCompileOutput<C, T>>
pub fn compile_files<P, I>( &self, files: I, ) -> Result<ProjectCompileOutput<C, T>>
Convenience function to compile a series of solidity files with the project’s settings.
Same as Self::compile()
but with the given files
as input.
§Examples
use foundry_compilers::Project;
let project = Project::builder().build()?;
let output = project.compile_files(["examples/Foo.sol", "examples/Bar.sol"])?;
sourcepub fn cleanup(&self) -> Result<(), SolcIoError>
pub fn cleanup(&self) -> Result<(), SolcIoError>
Removes the project’s artifacts and cache file
If the cache file was the only file in the folder, this also removes the empty folder.
§Examples
use foundry_compilers::Project;
let project = Project::builder().build()?;
let _ = project.compile()?;
assert!(project.artifacts_path().exists());
assert!(project.cache_path().exists());
project.cleanup();
assert!(!project.artifacts_path().exists());
assert!(!project.cache_path().exists());
Trait Implementations§
source§impl<T: ArtifactOutput, C: Compiler> ArtifactOutput for Project<C, T>
impl<T: ArtifactOutput, C: Compiler> ArtifactOutput for Project<C, T>
§type Artifact = <T as ArtifactOutput>::Artifact
type Artifact = <T as ArtifactOutput>::Artifact
Contract
source§fn on_output<CP>(
&self,
contracts: &VersionedContracts,
sources: &VersionedSourceFiles,
layout: &ProjectPathsConfig<CP>,
ctx: OutputContext<'_>,
) -> Result<Artifacts<Self::Artifact>>
fn on_output<CP>( &self, contracts: &VersionedContracts, sources: &VersionedSourceFiles, layout: &ProjectPathsConfig<CP>, ctx: OutputContext<'_>, ) -> Result<Artifacts<Self::Artifact>>
crate::CompilerOutput
. Read moresource§fn handle_artifacts(
&self,
contracts: &VersionedContracts,
artifacts: &Artifacts<Self::Artifact>,
) -> Result<()>
fn handle_artifacts( &self, contracts: &VersionedContracts, artifacts: &Artifacts<Self::Artifact>, ) -> Result<()>
source§fn output_file_name(name: impl AsRef<str>) -> PathBuf
fn output_file_name(name: impl AsRef<str>) -> PathBuf
Greeter.json
source§fn output_file_name_versioned(
name: impl AsRef<str>,
version: &Version,
) -> PathBuf
fn output_file_name_versioned( name: impl AsRef<str>, version: &Version, ) -> PathBuf
Greeter.0.8.11.json
source§fn output_file(
contract_file: impl AsRef<Path>,
name: impl AsRef<str>,
) -> PathBuf
fn output_file( contract_file: impl AsRef<Path>, name: impl AsRef<str>, ) -> PathBuf
source§fn output_file_versioned(
contract_file: impl AsRef<Path>,
name: impl AsRef<str>,
version: &Version,
) -> PathBuf
fn output_file_versioned( contract_file: impl AsRef<Path>, name: impl AsRef<str>, version: &Version, ) -> PathBuf
source§fn contract_name(file: impl AsRef<Path>) -> Option<String>
fn contract_name(file: impl AsRef<Path>) -> Option<String>
contract_file_name
Read moresource§fn output_exists(
contract_file: impl AsRef<Path>,
name: impl AsRef<str>,
root: impl AsRef<Path>,
) -> bool
fn output_exists( contract_file: impl AsRef<Path>, name: impl AsRef<str>, root: impl AsRef<Path>, ) -> bool
source§fn read_cached_artifact(path: impl AsRef<Path>) -> Result<Self::Artifact>
fn read_cached_artifact(path: impl AsRef<Path>) -> Result<Self::Artifact>
source§fn read_cached_artifacts<P, I>(
files: I,
) -> Result<BTreeMap<PathBuf, Self::Artifact>>
fn read_cached_artifacts<P, I>( files: I, ) -> Result<BTreeMap<PathBuf, Self::Artifact>>
source§fn contract_to_artifact(
&self,
file: &Path,
name: &str,
contract: Contract,
source_file: Option<&SourceFile>,
) -> Self::Artifact
fn contract_to_artifact( &self, file: &Path, name: &str, contract: Contract, source_file: Option<&SourceFile>, ) -> Self::Artifact
source§fn output_to_artifacts<CP>(
&self,
contracts: &VersionedContracts,
sources: &VersionedSourceFiles,
ctx: OutputContext<'_>,
layout: &ProjectPathsConfig<CP>,
) -> Artifacts<Self::Artifact>
fn output_to_artifacts<CP>( &self, contracts: &VersionedContracts, sources: &VersionedSourceFiles, ctx: OutputContext<'_>, layout: &ProjectPathsConfig<CP>, ) -> Artifacts<Self::Artifact>
source§fn standalone_source_file_to_artifact(
&self,
path: &Path,
file: &VersionedSourceFile,
) -> Option<Self::Artifact>
fn standalone_source_file_to_artifact( &self, path: &Path, file: &VersionedSourceFile, ) -> Option<Self::Artifact>
SourceFile
that doesn’t contain any contract definitions (interfaces,
contracts, libraries) to an artifact. Read moresource§fn is_dirty(&self, artifact_file: &ArtifactFile<Self::Artifact>) -> Result<bool>
fn is_dirty(&self, artifact_file: &ArtifactFile<Self::Artifact>) -> Result<bool>
source§fn handle_cached_artifacts(
&self,
artifacts: &Artifacts<Self::Artifact>,
) -> Result<()>
fn handle_cached_artifacts( &self, artifacts: &Artifacts<Self::Artifact>, ) -> Result<()>
source§impl<T: ArtifactOutput + Default> AsRef<Project<MultiCompiler, T>> for TempProject<MultiCompiler, T>
Available on crate feature project-util
only.
impl<T: ArtifactOutput + Default> AsRef<Project<MultiCompiler, T>> for TempProject<MultiCompiler, T>
project-util
only.source§fn as_ref(&self) -> &Project<MultiCompiler, T>
fn as_ref(&self) -> &Project<MultiCompiler, T>
Auto Trait Implementations§
impl<C, T> Freeze for Project<C, T>
impl<C = MultiCompiler, T = ConfigurableArtifacts> !RefUnwindSafe for Project<C, T>
impl<C, T> Send for Project<C, T>where
T: Send,
impl<C, T> Sync for Project<C, T>where
T: Sync,
impl<C, T> Unpin for Project<C, T>
impl<C = MultiCompiler, T = ConfigurableArtifacts> !UnwindSafe for Project<C, T>
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impl<T> BorrowMut<T> for Twhere
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