Struct foundry_compilers::resolver::Graph

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pub struct Graph<D = SolData> { /* private fields */ }
Expand description

Represents a fully-resolved solidity dependency graph. Each node in the graph is a file and edges represent dependencies between them. See also https://docs.soliditylang.org/en/latest/layout-of-source-files.html?highlight=import#importing-other-source-files

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impl<D: ParsedSource> Graph<D>

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pub fn print(&self)

Print the graph to StdOut

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pub fn print_with_options(&self, opts: TreeOptions)

Print the graph to StdOut using the provided TreeOptions

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pub fn imported_nodes(&self, from: usize) -> &[usize]

Returns a list of nodes the given node index points to for the given kind.

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pub fn all_imported_nodes( &self, from: usize, ) -> impl Iterator<Item = usize> + '_

Returns an iterator that yields all imports of a node and all their imports

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pub fn files(&self) -> &HashMap<PathBuf, usize>

Returns all the resolved files and their index in the graph

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pub fn node(&self, index: usize) -> &Node<D>

Gets a node by index.

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if the index node id is not included in the graph

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pub fn node_ids(&self, start: usize) -> impl Iterator<Item = usize> + '_

Returns an iterator that yields all nodes of the dependency tree that the given node id spans, starting with the node itself.

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if the start node id is not included in the graph

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pub fn nodes(&self, start: usize) -> impl Iterator<Item = &Node<D>> + '_

Same as Self::node_ids but returns the actual Node

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pub fn into_sources(self) -> (Sources, GraphEdges<D>)

Consumes the Graph, effectively splitting the nodes and the GraphEdges off and returning the nodes converted to Sources

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pub fn input_nodes(&self) -> impl Iterator<Item = &Node<D>>

Returns an iterator that yields only those nodes that represent input files. See Self::resolve_sources This won’t yield any resolved library nodes

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pub fn imports(&self, path: impl AsRef<Path>) -> HashSet<&PathBuf>

Returns all files imported by the given file

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pub fn resolve_sources( paths: &ProjectPathsConfig<D::Language>, sources: Sources, ) -> Result<Graph<D>>

Resolves a number of sources within the given config

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pub fn resolve(paths: &ProjectPathsConfig<D::Language>) -> Result<Graph<D>>

Resolves the dependencies of a project’s source contracts

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impl<L: Language, D: ParsedSource<Language = L>> Graph<D>

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pub fn into_sources_by_version<C: Compiler<ParsedSource = D, Language = L>>( self, offline: bool, locked_versions: &HashMap<L, Version>, compiler: &C, ) -> Result<(HashMap<C::Language, HashMap<Version, Sources>>, GraphEdges<D>)>

Consumes the nodes of the graph and returns all input files together with their appropriate version and the edges of the graph

First we determine the compatible version for each input file (from sources and test folder, see Self::resolve) and then we add all resolved library imports.

Trait Implementations§

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impl<D: Debug> Debug for Graph<D>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl<D> Freeze for Graph<D>

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impl<D> RefUnwindSafe for Graph<D>
where D: RefUnwindSafe,

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impl<D> Send for Graph<D>
where D: Send,

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impl<D> Sync for Graph<D>
where D: Sync,

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impl<D> Unpin for Graph<D>
where D: Unpin,

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impl<D> UnwindSafe for Graph<D>
where D: UnwindSafe,

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