pub struct MissingBranchSplitter {
pub l1: f32,
pub l2: f32,
pub max_delta_step: f32,
pub gamma: f32,
pub min_leaf_weight: f32,
pub learning_rate: f32,
pub allow_missing_splits: bool,
pub constraints_map: ConstraintMap,
pub terminate_missing_features: HashSet<usize>,
pub missing_node_treatment: MissingNodeTreatment,
pub force_children_to_bound_parent: bool,
}Expand description
Missing branch splitter Always creates a separate branch for the missing values of a feature. This results, in every node having a specific “missing”, direction. If this node is able, it will be split further, otherwise it will a leaf node will be generated.
Fields§
§l1: f32§l2: f32§max_delta_step: f32§gamma: f32§min_leaf_weight: f32§learning_rate: f32§allow_missing_splits: bool§constraints_map: ConstraintMap§terminate_missing_features: HashSet<usize>§missing_node_treatment: MissingNodeTreatment§force_children_to_bound_parent: boolImplementations§
Source§impl MissingBranchSplitter
impl MissingBranchSplitter
pub fn new_leaves_added(&self) -> usize
pub fn update_average_missing_nodes(tree: &mut Tree, node_idx: usize) -> f64
Trait Implementations§
Source§impl Splitter for MissingBranchSplitter
impl Splitter for MissingBranchSplitter
Source§fn clean_up_splits(&self, tree: &mut Tree)
fn clean_up_splits(&self, tree: &mut Tree)
Perform any post processing on the tree that is
relevant for the specific splitter, empty default
implementation so that it can be called even if it’s
not used.
fn get_constraint(&self, feature: &usize) -> Option<&Constraint>
fn get_gamma(&self) -> f32
fn get_l1(&self) -> f32
fn get_l2(&self) -> f32
fn get_max_delta_step(&self) -> f32
fn get_learning_rate(&self) -> f32
Source§fn evaluate_split(
&self,
left_gradient: f32,
left_hessian: f32,
right_gradient: f32,
right_hessian: f32,
missing_gradient: f32,
missing_hessian: f32,
lower_bound: f32,
upper_bound: f32,
parent_weight: f32,
constraint: Option<&Constraint>,
) -> Option<(NodeInfo, NodeInfo, MissingInfo)>
fn evaluate_split( &self, left_gradient: f32, left_hessian: f32, right_gradient: f32, right_hessian: f32, missing_gradient: f32, missing_hessian: f32, lower_bound: f32, upper_bound: f32, parent_weight: f32, constraint: Option<&Constraint>, ) -> Option<(NodeInfo, NodeInfo, MissingInfo)>
Evaluate a split, returning the node info for the left, and right splits,
as well as the node info the missing data of a feature.
Source§fn handle_split_info(
&self,
split_info: SplitInfo,
n_nodes: &usize,
node: &mut SplittableNode,
index: &mut [usize],
col_index: &[usize],
data: &Matrix<'_, u16>,
cuts: &JaggedMatrix<f64>,
grad: &[f32],
hess: &[f32],
parallel: bool,
) -> Vec<SplittableNode>
fn handle_split_info( &self, split_info: SplitInfo, n_nodes: &usize, node: &mut SplittableNode, index: &mut [usize], col_index: &[usize], data: &Matrix<'_, u16>, cuts: &JaggedMatrix<f64>, grad: &[f32], hess: &[f32], parallel: bool, ) -> Vec<SplittableNode>
Handle the split info, creating the children nodes, this function
will return a vector of new splitable nodes, that can be added to the
growable stack, and further split, or converted to leaf nodes.
Source§fn new_leaves_added(&self) -> usize
fn new_leaves_added(&self) -> usize
When a split happens, how many leaves will the tree increase by?
For example, if a binary split happens, the split will increase the
number of leaves by 1, if a ternary split happens, the number of leaves will
increase by 2.
Source§fn best_split(
&self,
node: &SplittableNode,
col_index: &[usize],
) -> Option<SplitInfo>
fn best_split( &self, node: &SplittableNode, col_index: &[usize], ) -> Option<SplitInfo>
Find the best possible split, considering all feature histograms.
If we wanted to add Column sampling, this is probably where
we would need to do it, otherwise, it would be at the tree level.
Source§fn best_feature_split(
&self,
node: &SplittableNode,
feature: usize,
idx: usize,
) -> Option<SplitInfo>
fn best_feature_split( &self, node: &SplittableNode, feature: usize, idx: usize, ) -> Option<SplitInfo>
The idx is the index of the feature in the histogram data, whereas feature
is the index of the actual feature in the data.
Source§fn split_node(
&self,
n_nodes: &usize,
node: &mut SplittableNode,
index: &mut [usize],
col_index: &[usize],
data: &Matrix<'_, u16>,
cuts: &JaggedMatrix<f64>,
grad: &[f32],
hess: &[f32],
parallel: bool,
) -> Vec<SplittableNode>
fn split_node( &self, n_nodes: &usize, node: &mut SplittableNode, index: &mut [usize], col_index: &[usize], data: &Matrix<'_, u16>, cuts: &JaggedMatrix<f64>, grad: &[f32], hess: &[f32], parallel: bool, ) -> Vec<SplittableNode>
Split the node, if we cant find a best split, we will need to
return an empty vector, this node is a leaf.
Auto Trait Implementations§
impl Freeze for MissingBranchSplitter
impl RefUnwindSafe for MissingBranchSplitter
impl Send for MissingBranchSplitter
impl Sync for MissingBranchSplitter
impl Unpin for MissingBranchSplitter
impl UnwindSafe for MissingBranchSplitter
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more