pub struct MissingBranchSplitter {
    pub l2: f32,
    pub gamma: f32,
    pub min_leaf_weight: f32,
    pub learning_rate: f32,
    pub allow_missing_splits: bool,
    pub constraints_map: ConstraintMap,
}
Expand description

Missing branch splitter Always creates a separate branch for the missing values of a feature. This results, in every node having a specific “missing”, direction. If this node is able, it will be split further, otherwise it will a leaf node will be generated.

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§l2: f32§gamma: f32§min_leaf_weight: f32§learning_rate: f32§allow_missing_splits: bool§constraints_map: ConstraintMap

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impl Splitter for MissingBranchSplitter

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fn get_constraint(&self, feature: &usize) -> Option<&Constraint>

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fn get_gamma(&self) -> f32

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fn get_l2(&self) -> f32

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fn evaluate_split( &self, left_gradient: f32, left_hessian: f32, right_gradient: f32, right_hessian: f32, missing_gradient: f32, missing_hessian: f32, lower_bound: f32, upper_bound: f32, constraint: Option<&Constraint> ) -> Option<(NodeInfo, NodeInfo, MissingInfo)>

Evaluate a split, returning the node info for the left, and right splits, as well as the node info the missing data of a feature.
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fn handle_split_info( &self, split_info: SplitInfo, n_nodes: &usize, node: &mut SplittableNode, index: &mut [usize], data: &Matrix<'_, u16>, cuts: &JaggedMatrix<f64>, grad: &[f32], hess: &[f32], parallel: bool ) -> Vec<SplittableNode>

Handle the split info, creating the children nodes, for the provided nodes push them onto the growable stack. Return a tuple, where the first value is the number of nodes pushed onto the growable stack, and the second value is the number of potential leaves that have been added.
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fn best_split(&self, node: &SplittableNode) -> Option<SplitInfo>

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fn best_feature_split( &self, node: &SplittableNode, feature: usize ) -> Option<SplitInfo>

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fn split_node( &self, n_nodes: &usize, node: &mut SplittableNode, index: &mut [usize], data: &Matrix<'_, u16>, cuts: &JaggedMatrix<f64>, grad: &[f32], hess: &[f32], parallel: bool ) -> Vec<SplittableNode>

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