pub struct ChunkEngine<T: BlockDefinitions<M>, M: MaterialDef + 'static> { /* private fields */ }Implementations§
Source§impl<T: BlockDefinitions<M>, M: MaterialDef + 'static> ChunkEngine<T, M>
impl<T: BlockDefinitions<M>, M: MaterialDef + 'static> ChunkEngine<T, M>
pub fn new(engine: &mut RenderEngine) -> Self
Trait Implementations§
Source§impl<T: Debug + BlockDefinitions<M>, M: Debug + MaterialDef + 'static> Debug for ChunkEngine<T, M>
impl<T: Debug + BlockDefinitions<M>, M: Debug + MaterialDef + 'static> Debug for ChunkEngine<T, M>
Auto Trait Implementations§
impl<T, M> Freeze for ChunkEngine<T, M>
impl<T, M> !RefUnwindSafe for ChunkEngine<T, M>
impl<T, M> Send for ChunkEngine<T, M>
impl<T, M> Sync for ChunkEngine<T, M>
impl<T, M> Unpin for ChunkEngine<T, M>
impl<T, M> !UnwindSafe for ChunkEngine<T, M>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more