pub struct AgentRun {
pub workspace: PathBuf,
pub status: AgentRunStatus,
pub actions: Vec<AgentAction>,
pub command_results: Vec<AgentCommandResult>,
}Fields§
§workspace: PathBuf§status: AgentRunStatus§actions: Vec<AgentAction>§command_results: Vec<AgentCommandResult>Trait Implementations§
impl Eq for AgentRun
impl StructuralPartialEq for AgentRun
Auto Trait Implementations§
impl Freeze for AgentRun
impl RefUnwindSafe for AgentRun
impl Send for AgentRun
impl Sync for AgentRun
impl Unpin for AgentRun
impl UnsafeUnpin for AgentRun
impl UnwindSafe for AgentRun
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.