pub enum AgentActionStatus {
Completed,
Failed,
}Variants§
Implementations§
Trait Implementations§
Source§impl Clone for AgentActionStatus
impl Clone for AgentActionStatus
Source§fn clone(&self) -> AgentActionStatus
fn clone(&self) -> AgentActionStatus
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for AgentActionStatus
Source§impl Debug for AgentActionStatus
impl Debug for AgentActionStatus
impl Eq for AgentActionStatus
Source§impl PartialEq for AgentActionStatus
impl PartialEq for AgentActionStatus
impl StructuralPartialEq for AgentActionStatus
Auto Trait Implementations§
impl Freeze for AgentActionStatus
impl RefUnwindSafe for AgentActionStatus
impl Send for AgentActionStatus
impl Sync for AgentActionStatus
impl Unpin for AgentActionStatus
impl UnsafeUnpin for AgentActionStatus
impl UnwindSafe for AgentActionStatus
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.