pub struct SectionTable {
pub sections: [SectionDescriptor; 4],
}Expand description
Section table — four section descriptors immediately following the header.
Sections (in order): 0. Bytecode
- String table
- Slot table
- Island table
Layout: 4 x (offset u32 + size u32) = 32 bytes.
Fields§
§sections: [SectionDescriptor; 4]Bytecode, string table, slot table, island table — in that order.
Implementations§
Trait Implementations§
Source§impl Clone for SectionTable
impl Clone for SectionTable
impl Copy for SectionTable
Source§impl Debug for SectionTable
impl Debug for SectionTable
impl Eq for SectionTable
Source§impl PartialEq for SectionTable
impl PartialEq for SectionTable
impl StructuralPartialEq for SectionTable
Auto Trait Implementations§
impl Freeze for SectionTable
impl RefUnwindSafe for SectionTable
impl Send for SectionTable
impl Sync for SectionTable
impl Unpin for SectionTable
impl UnsafeUnpin for SectionTable
impl UnwindSafe for SectionTable
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more