use crate::*;
use bevy::prelude::*;
use forky_core::math::*;
#[derive(Component)]
pub struct CompanionCube;
pub fn rotate_cube(
time: Res<Time>,
mut query: Query<&mut Transform, With<CompanionCube>>,
) {
for mut transform in &mut query {
transform.rotate_y(TAU * 0.1 * time.delta_seconds());
}
}
pub fn spawn_cube(
mut commands: Commands,
mut meshes: ResMut<Assets<Mesh>>,
mut materials: ResMut<Assets<StandardMaterial>>,
) {
commands
.spawn(PbrBundle {
mesh: meshes.add(Mesh::from(shape::Cube::default())),
material: materials.from_white(),
transform: Transform::from_xyz(0., 1., 0.),
..default()
})
.insert(CompanionCube);
}