Struct forky_play::tool::RayIntersect
source · pub struct RayIntersect {
pub ray: Ray,
pub position: Vec3,
pub delta: Vec3,
}Fields§
§ray: Ray§position: Vec3§delta: Vec3Implementations§
source§impl RayIntersect
impl RayIntersect
pub fn new(ray: Ray, dist: f32, last: &Option<RayIntersect>) -> Self
pub fn from_plane( ray: Ray, origin: Vec3, up: Vec3, last: &Option<RayIntersect> ) -> Option<RayIntersect>
Auto Trait Implementations§
impl RefUnwindSafe for RayIntersect
impl Send for RayIntersect
impl Sync for RayIntersect
impl Unpin for RayIntersect
impl UnwindSafe for RayIntersect
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