Struct forky_play::plugins::ForkyFullPlugin
source · pub struct ForkyFullPlugin {
pub debug_plugin: ForkyDebugPlugin,
pub physics_plugin: PhysicsPlugin,
pub tool_plugin: ToolPlugin,
}Fields§
§debug_plugin: ForkyDebugPlugin§physics_plugin: PhysicsPlugin§tool_plugin: ToolPluginTrait Implementations§
source§impl Clone for ForkyFullPlugin
impl Clone for ForkyFullPlugin
source§fn clone(&self) -> ForkyFullPlugin
fn clone(&self) -> ForkyFullPlugin
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Default for ForkyFullPlugin
impl Default for ForkyFullPlugin
source§fn default() -> ForkyFullPlugin
fn default() -> ForkyFullPlugin
Returns the “default value” for a type. Read more
source§impl Plugin for ForkyFullPlugin
impl Plugin for ForkyFullPlugin
§fn setup(&self, _app: &mut App)
fn setup(&self, _app: &mut App)
Runs after all plugins are built, but before the app runner is called.
This can be useful if you have some resource that other plugins need during their build step,
but after build you want to remove it and send it to another thread.
Auto Trait Implementations§
impl RefUnwindSafe for ForkyFullPlugin
impl Send for ForkyFullPlugin
impl Sync for ForkyFullPlugin
impl Unpin for ForkyFullPlugin
impl UnwindSafe for ForkyFullPlugin
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fn from_world(_world: &mut World) -> T
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impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
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The inclusion map: converts
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