pub struct Command {
    pub url: String,
    pub manifest: Option<String>,
    pub path: Option<PathBuf>,
    pub auth: Option<String>,
    pub target: String,
    pub release: String,
    pub profile: Option<String>,
    pub locked: bool,
    pub native: bool,
    pub target_dir: Option<PathBuf>,
    pub verbose: bool,
    pub skip_build: bool,
}
Expand description

Deploy an indexer to an indexer service.

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§url: String

URL at which to deploy indexer assets

§manifest: Option<String>

Path to the manifest of indexer project being deployed.

§path: Option<PathBuf>

Path of indexer project.

§auth: Option<String>

Authentication header value

§target: String

Target at which to compile.

§release: String

Build optimized artifacts with the release profile.

§profile: Option<String>

Build with the given profile.

§locked: bool

Ensure that the Cargo.lock file is up-to-date.

§native: bool

Building for native execution.

§target_dir: Option<PathBuf>

Directory for all generated artifacts and intermediate files.

§verbose: bool

Enable verbose logging.

§skip_build: bool

Do not build before deploying.

Trait Implementations§

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impl Args for Command

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fn augment_args<'b>(__clap_app: Command<'b>) -> Command<'b>

Append to Command so it can instantiate Self. Read more
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fn augment_args_for_update<'b>(__clap_app: Command<'b>) -> Command<'b>

Append to Command so it can update self. Read more
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impl CommandFactory for Command

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fn into_app<'b>() -> Command<'b>

Deprecated, replaced with CommandFactory::command
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fn into_app_for_update<'b>() -> Command<'b>

Deprecated, replaced with CommandFactory::command_for_update
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fn command<'help>() -> App<'help>

Build a Command that can instantiate Self. Read more
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fn command_for_update<'help>() -> App<'help>

Build a Command that can update self. Read more
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impl Debug for Command

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Command

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl FromArgMatches for Command

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fn from_arg_matches(__clap_arg_matches: &ArgMatches) -> Result<Self, Error>

Instantiate Self from ArgMatches, parsing the arguments as needed. Read more
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fn from_arg_matches_mut( __clap_arg_matches: &mut ArgMatches ) -> Result<Self, Error>

Instantiate Self from ArgMatches, parsing the arguments as needed. Read more
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fn update_from_arg_matches( &mut self, __clap_arg_matches: &ArgMatches ) -> Result<(), Error>

Assign values from ArgMatches to self.
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fn update_from_arg_matches_mut( &mut self, __clap_arg_matches: &mut ArgMatches ) -> Result<(), Error>

Assign values from ArgMatches to self.
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impl Parser for Command

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fn parse() -> Self

Parse from std::env::args_os(), exit on error
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fn try_parse() -> Result<Self, Error>

Parse from std::env::args_os(), return Err on error.
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fn parse_from<I, T>(itr: I) -> Selfwhere I: IntoIterator<Item = T>, T: Into<OsString> + Clone,

Parse from iterator, exit on error
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fn try_parse_from<I, T>(itr: I) -> Result<Self, Error>where I: IntoIterator<Item = T>, T: Into<OsString> + Clone,

Parse from iterator, return Err on error.
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fn update_from<I, T>(&mut self, itr: I)where I: IntoIterator<Item = T>, T: Into<OsString> + Clone,

Update from iterator, exit on error
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fn try_update_from<I, T>(&mut self, itr: I) -> Result<(), Error>where I: IntoIterator<Item = T>, T: Into<OsString> + Clone,

Update from iterator, return Err on error.

Auto Trait Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> AnyDebug for Twhere T: Any + Debug,

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fn as_any_ref(&self) -> &(dyn Any + 'static)

Returns a reference to the underlying type as Any.
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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast for Twhere T: Any,

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Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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Returns the argument unchanged.

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<D> OwoColorize for D

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fn fg<C, 'a>(&'a self) -> FgColorDisplay<'a, C, Self>where C: Color,

Set the foreground color generically Read more
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fn bg<C, 'a>(&'a self) -> BgColorDisplay<'a, C, Self>where C: Color,

Set the background color generically. Read more
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fn black<'a>(&'a self) -> FgColorDisplay<'a, Black, Self>

Change the foreground color to black
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fn on_black<'a>(&'a self) -> BgColorDisplay<'a, Black, Self>

Change the foreground color to black
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fn red<'a>(&'a self) -> FgColorDisplay<'a, Red, Self>

Change the foreground color to red
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fn on_red<'a>(&'a self) -> BgColorDisplay<'a, Red, Self>

Change the foreground color to red
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fn green<'a>(&'a self) -> FgColorDisplay<'a, Green, Self>

Change the foreground color to green
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fn on_green<'a>(&'a self) -> BgColorDisplay<'a, Green, Self>

Change the foreground color to green
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fn yellow<'a>(&'a self) -> FgColorDisplay<'a, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow<'a>(&'a self) -> BgColorDisplay<'a, Yellow, Self>

Change the foreground color to yellow
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fn blue<'a>(&'a self) -> FgColorDisplay<'a, Blue, Self>

Change the foreground color to blue
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fn on_blue<'a>(&'a self) -> BgColorDisplay<'a, Blue, Self>

Change the foreground color to blue
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fn magenta<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>

Change the foreground color to magenta
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fn purple<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>

Change the foreground color to purple
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fn on_purple<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>

Change the foreground color to purple
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fn cyan<'a>(&'a self) -> FgColorDisplay<'a, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan<'a>(&'a self) -> BgColorDisplay<'a, Cyan, Self>

Change the foreground color to cyan
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fn white<'a>(&'a self) -> FgColorDisplay<'a, White, Self>

Change the foreground color to white
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fn on_white<'a>(&'a self) -> BgColorDisplay<'a, White, Self>

Change the foreground color to white
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fn bright_black<'a>(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black<'a>(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>

Change the foreground color to bright black
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fn bright_red<'a>(&'a self) -> FgColorDisplay<'a, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red<'a>(&'a self) -> BgColorDisplay<'a, BrightRed, Self>

Change the foreground color to bright red
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fn bright_green<'a>(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green<'a>(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>

Change the foreground color to bright green
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fn bright_yellow<'a>(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow<'a>(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>

Change the foreground color to bright yellow
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fn bright_blue<'a>(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue<'a>(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>

Change the foreground color to bright blue
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fn bright_magenta<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn bright_purple<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>

Change the foreground color to bright purple
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fn bright_cyan<'a>(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan<'a>(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>

Change the foreground color to bright cyan
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fn bright_white<'a>(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white<'a>(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>

Change the foreground color to bright white
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fn bold<'a>(&'a self) -> BoldDisplay<'a, Self>

Make the text bold
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fn dimmed<'a>(&'a self) -> DimDisplay<'a, Self>

Make the text dim
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fn italic<'a>(&'a self) -> ItalicDisplay<'a, Self>

Make the text italicized
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fn underline<'a>(&'a self) -> UnderlineDisplay<'a, Self>

Make the text italicized
Make the text blink
Make the text blink (but fast!)
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fn reversed<'a>(&'a self) -> ReversedDisplay<'a, Self>

Swap the foreground and background colors
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fn hidden<'a>(&'a self) -> HiddenDisplay<'a, Self>

Hide the text
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fn strikethrough<'a>(&'a self) -> StrikeThroughDisplay<'a, Self>

Cross out the text
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fn color<Color, 'a>( &'a self, color: Color ) -> FgDynColorDisplay<'a, Color, Self>where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color, 'a>( &'a self, color: Color ) -> BgDynColorDisplay<'a, Color, Self>where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn truecolor<'a>( &'a self, r: u8, g: u8, b: u8 ) -> FgDynColorDisplay<'a, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor<'a>( &'a self, r: u8, g: u8, b: u8 ) -> BgDynColorDisplay<'a, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> Same<T> for T

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type Output = T

Should always be Self
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impl<T> StorageAsMut for T

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fn storage<Type>(&mut self) -> StorageMut<'_, Self, Type>where Type: Mappable,

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impl<T> StorageAsRef for T

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fn storage_as_ref<Type>(&self) -> StorageRef<'_, Self, Type>where Type: Mappable,

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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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Performs the conversion.
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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Performs the conversion.
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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more