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Matrix

Struct Matrix 

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#[repr(C)]
pub struct Matrix<T> { pub xx: T, pub yx: T, pub xy: T, pub yy: T, pub dx: T, pub dy: T, }
Expand description

A transformation matrix.

This is a column-major 3x2 affine matrix with the following representation:

| xx xy dx |
| yx yy dy |

with the basis vectors (xx, yx), (xy, yy) and the translation (dx, dy).

Transformation of the point (x, y) is applied as follows:

x' = xx * x + xy * y + dx
y' = yx * x + yy * y + dy

Our matrices are typically considered to be right-handed, meaning that positive angles apply counter-clockwise rotations and the rotation matrix for angle a is:

| cos(a) -sin(a) 0 |
| sin(a)  cos(a) 0 |

Matrix multiplication chains transforms in right to left order meaning that for C = A * B, matrix C will apply B and then A.

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§xx: T§yx: T§xy: T§yy: T§dx: T§dy: T

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impl<T: Copy> Matrix<T>

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pub const fn from_elements(elements: [T; 6]) -> Self

Creates a new matrix from an array of elements in the order [xx, yx, xy, yy, dx, dy].

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pub const fn elements(&self) -> [T; 6]

Returns the elements as an array in the order [xx, yx, xy, yy, dx, dy].

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pub fn map<U: Copy>(self, f: impl FnMut(T) -> U) -> Matrix<U>

Maps Matrix<T> to Matrix<U> by applying a function to each element.

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impl<T: MatrixElement> Matrix<T>

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pub const IDENTITY: Self

The identity matrix.

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pub fn transform(&self, x: T, y: T) -> (T, T)

Applies the matrix to the given coordinates.

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impl<T: Clone> Clone for Matrix<T>

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fn clone(&self) -> Matrix<T>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T: Debug> Debug for Matrix<T>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<T: MatrixElement> Default for Matrix<T>

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<'de, T> Deserialize<'de> for Matrix<T>
where T: Deserialize<'de>,

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl<T: MatrixElement> Mul<Point<T>> for Matrix<T>

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type Output = Point<T>

The resulting type after applying the * operator.
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fn mul(self, rhs: Point<T>) -> Self::Output

Performs the * operation. Read more
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impl<T: MatrixElement> Mul for Matrix<T>

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type Output = Matrix<T>

The resulting type after applying the * operator.
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fn mul(self, rhs: Self) -> Self::Output

Performs the * operation. Read more
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impl<T: MatrixElement> MulAssign for Matrix<T>

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fn mul_assign(&mut self, rhs: Self)

Performs the *= operation. Read more
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impl<T: PartialEq> PartialEq for Matrix<T>

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fn eq(&self, other: &Matrix<T>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<T> Serialize for Matrix<T>
where T: Serialize,

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl<T> Zeroable for Matrix<T>
where T: AnyBitPattern,

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fn zeroed() -> Self

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impl<T> AnyBitPattern for Matrix<T>
where T: AnyBitPattern,

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impl<T: Copy> Copy for Matrix<T>

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impl<T: Eq> Eq for Matrix<T>

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impl<T> StructuralPartialEq for Matrix<T>

Auto Trait Implementations§

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impl<T> Freeze for Matrix<T>
where T: Freeze,

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impl<T> RefUnwindSafe for Matrix<T>
where T: RefUnwindSafe,

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impl<T> Send for Matrix<T>
where T: Send,

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impl<T> Sync for Matrix<T>
where T: Sync,

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impl<T> Unpin for Matrix<T>
where T: Unpin,

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impl<T> UnsafeUnpin for Matrix<T>
where T: UnsafeUnpin,

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impl<T> UnwindSafe for Matrix<T>
where T: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CheckedBitPattern for T
where T: AnyBitPattern,

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type Bits = T

Self must have the same layout as the specified Bits except for the possible invalid bit patterns being checked during is_valid_bit_pattern.
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fn is_valid_bit_pattern(_bits: &T) -> bool

If this function returns true, then it must be valid to reinterpret bits as &Self.
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,