DrawCommand

Struct DrawCommand 

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pub struct DrawCommand<'a, T: 'a> {
    pub bitmap: &'a T,
    pub bitmap_location: Rect,
    pub draw_location: (f32, f32),
}
Expand description

A command instructing the user on how to draw a single character.

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§bitmap: &'a T

The bitmap that contains the character

§bitmap_location: Rect

The location of the character in the bitmap

§draw_location: (f32, f32)

The location on the screen to draw the character

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impl<'a, T: Debug + 'a> Debug for DrawCommand<'a, T>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl<'a, T> Freeze for DrawCommand<'a, T>

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impl<'a, T> RefUnwindSafe for DrawCommand<'a, T>
where T: RefUnwindSafe,

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impl<'a, T> Send for DrawCommand<'a, T>
where T: Sync,

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impl<'a, T> Sync for DrawCommand<'a, T>
where T: Sync,

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impl<'a, T> Unpin for DrawCommand<'a, T>

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impl<'a, T> UnwindSafe for DrawCommand<'a, T>
where T: RefUnwindSafe,

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.