pub trait WorkerHandle: Send + 'static {
// Required methods
fn id(&self) -> u32;
fn ready<'life0, 'async_trait>(
&'life0 mut self,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
fn execute<'life0, 'life1, 'async_trait>(
&'life0 mut self,
method: &'life1 str,
payload: Value,
) -> Pin<Box<dyn Future<Output = Result<Value>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn terminate<'life0, 'async_trait>(
&'life0 mut self,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
}Expand description
A handle to a spawned worker.
The pool dispatches requests via execute and controls lifecycle via
ready and terminate.
Required Methods§
Sourcefn ready<'life0, 'async_trait>(
&'life0 mut self,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn ready<'life0, 'async_trait>(
&'life0 mut self,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
Wait for the worker to signal readiness. Returns once the worker has booted and is ready to accept requests.
Sourcefn execute<'life0, 'life1, 'async_trait>(
&'life0 mut self,
method: &'life1 str,
payload: Value,
) -> Pin<Box<dyn Future<Output = Result<Value>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn execute<'life0, 'life1, 'async_trait>(
&'life0 mut self,
method: &'life1 str,
payload: Value,
) -> Pin<Box<dyn Future<Output = Result<Value>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Execute a single request: send structured data, receive result.