pub struct SessionActor<T> { /* private fields */ }Implementations§
Source§impl<T> SessionActor<T>
impl<T> SessionActor<T>
pub async fn run(self)
pub async fn keepalive_tick(&mut self)
Auto Trait Implementations§
impl<T> Freeze for SessionActor<T>
impl<T> !RefUnwindSafe for SessionActor<T>
impl<T> Send for SessionActor<T>where
T: Send,
impl<T> Sync for SessionActor<T>where
T: Sync,
impl<T> Unpin for SessionActor<T>
impl<T> !UnwindSafe for SessionActor<T>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more