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CheckArgs

Struct CheckArgs 

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pub struct CheckArgs {
Show 16 fields pub playset_path: Option<PathBuf>, pub format: CheckOutputFormat, pub output: Option<PathBuf>, pub strict: bool, pub analysis_mode: AnalysisModeArg, pub channel: CheckChannelArg, pub parse_issue_report: Option<PathBuf>, pub no_game_base: bool, pub no_color: bool, pub fix: bool, pub unsafe_fixes: bool, pub diff: bool, pub patch_mod: Option<PathBuf>, pub in_place: bool, pub restore: Option<PathBuf>, pub config: Option<PathBuf>,
}

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§playset_path: Option<PathBuf>§format: CheckOutputFormat§output: Option<PathBuf>§strict: bool§analysis_mode: AnalysisModeArg§channel: CheckChannelArg§parse_issue_report: Option<PathBuf>§no_game_base: bool

Skip loading vanilla game files; the lowest-precedence enabled mod is treated as a synthetic base for diff-and-merge.

§no_color: bool§fix: bool

Fix the syntax errors Foch repairs by itself, as a linter’s –fix. A mod directory is fixed in place; a playset needs –patch-mod or –in-place. Exits with 1 while errors remain unfixed.

§unsafe_fixes: bool

Also apply unsafe fixes, which settle what a merge holds for review: leave out a statement that cannot be read with confidence, or apply the likeliest repair of a definition that cannot be read at all.

§diff: bool

Show the fixes as a unified diff and write nothing. Exits with 1 when there is something to fix.

§patch_mod: Option<PathBuf>

With –fix: write a patch mod holding only the fixed files into this new or empty directory, to load after the mods it fixes, instead of changing them.

§in_place: bool

With –fix on a playset or a Steam Workshop mod: fix the mods’ own files, after backing up each original, as a mod directory of one’s own is fixed. Steam replaces a Workshop mod’s files when it updates, which undoes the fix.

§restore: Option<PathBuf>

Put back the originals an earlier in-place –fix backed up into this directory, for each file that still holds the fixed bytes.

§config: Option<PathBuf>

Load reviewed repairs from this foch.toml instead of the default search path.

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impl Args for CheckArgs

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fn group_id() -> Option<Id>

Report the ArgGroup::id for this set of arguments
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fn augment_args<'b>(__clap_app: Command) -> Command

Append to Command so it can instantiate Self via FromArgMatches::from_arg_matches_mut Read more
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fn augment_args_for_update<'b>(__clap_app: Command) -> Command

Append to Command so it can instantiate self via FromArgMatches::update_from_arg_matches_mut Read more
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impl CommandFactory for CheckArgs

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fn command<'b>() -> Command

Build a Command that can instantiate Self. Read more
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fn command_for_update<'b>() -> Command

Build a Command that can update self. Read more
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impl Debug for CheckArgs

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl FromArgMatches for CheckArgs

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fn from_arg_matches(__clap_arg_matches: &ArgMatches) -> Result<Self, Error>

Instantiate Self from ArgMatches, parsing the arguments as needed. Read more
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fn from_arg_matches_mut( __clap_arg_matches: &mut ArgMatches, ) -> Result<Self, Error>

Instantiate Self from ArgMatches, parsing the arguments as needed. Read more
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fn update_from_arg_matches( &mut self, __clap_arg_matches: &ArgMatches, ) -> Result<(), Error>

Assign values from ArgMatches to self.
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fn update_from_arg_matches_mut( &mut self, __clap_arg_matches: &mut ArgMatches, ) -> Result<(), Error>

Assign values from ArgMatches to self.
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impl Parser for CheckArgs

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fn parse() -> Self

Parse from std::env::args_os(), exit on error.
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fn try_parse() -> Result<Self, Error>

Parse from std::env::args_os(), return Err on error.
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fn parse_from<I, T>(itr: I) -> Self
where I: IntoIterator<Item = T>, T: Into<OsString> + Clone,

Parse from iterator, exit on error.
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fn try_parse_from<I, T>(itr: I) -> Result<Self, Error>
where I: IntoIterator<Item = T>, T: Into<OsString> + Clone,

Parse from iterator, return Err on error.
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fn update_from<I, T>(&mut self, itr: I)
where I: IntoIterator<Item = T>, T: Into<OsString> + Clone,

Update from iterator, exit on error. Read more
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fn try_update_from<I, T>(&mut self, itr: I) -> Result<(), Error>
where I: IntoIterator<Item = T>, T: Into<OsString> + Clone,

Update from iterator, return Err on error.

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