#[repr(C)]pub struct BinaryExpression<'a> {
pub span: Span,
pub left: Expression<'a>,
pub right: Expression<'a>,
pub operator: BinaryOperator,
}Expand description
1 + 1 in const two = 1 + 1;
Represents a binary expression, which include a left expression, an operator, and a right expression.
Fields§
§span: Span§left: Expression<'a>§right: Expression<'a>§operator: BinaryOperatorTrait Implementations§
Source§impl<'new_alloc> CloneIn<'new_alloc> for BinaryExpression<'_>
impl<'new_alloc> CloneIn<'new_alloc> for BinaryExpression<'_>
Source§type Cloned = BinaryExpression<'new_alloc>
type Cloned = BinaryExpression<'new_alloc>
The type of the cloned object. Read more
Source§fn clone_in(
&self,
allocator: &'new_alloc Allocator,
) -> <BinaryExpression<'_> as CloneIn<'new_alloc>>::Cloned
fn clone_in( &self, allocator: &'new_alloc Allocator, ) -> <BinaryExpression<'_> as CloneIn<'new_alloc>>::Cloned
Clone
self into the given allocator. allocator may be the same one
that self is already in.Source§fn clone_in_with_semantic_ids(
&self,
allocator: &'new_alloc Allocator,
) -> <BinaryExpression<'_> as CloneIn<'new_alloc>>::Cloned
fn clone_in_with_semantic_ids( &self, allocator: &'new_alloc Allocator, ) -> <BinaryExpression<'_> as CloneIn<'new_alloc>>::Cloned
Almost identical as
clone_in, but for some special type, it will also clone the semantic ids.
Please use this method only if you make sure semantic info is synced with the ast node.Source§impl<'a> ConstantEvaluation<'a> for BinaryExpression<'a>
impl<'a> ConstantEvaluation<'a> for BinaryExpression<'a>
Source§fn evaluate_value_to(
&self,
ctx: &impl ConstantEvaluationCtx<'a>,
target_ty: Option<ValueType>,
) -> Option<ConstantValue<'a>>
fn evaluate_value_to( &self, ctx: &impl ConstantEvaluationCtx<'a>, target_ty: Option<ValueType>, ) -> Option<ConstantValue<'a>>
Evaluate the expression to a constant value. Read more
Source§fn evaluate_value(
&self,
ctx: &impl ConstantEvaluationCtx<'a>,
) -> Option<ConstantValue<'a>>
fn evaluate_value( &self, ctx: &impl ConstantEvaluationCtx<'a>, ) -> Option<ConstantValue<'a>>
Evaluate the expression to a constant value. Read more
Source§fn evaluate_value_to_number(
&self,
ctx: &impl ConstantEvaluationCtx<'a>,
) -> Option<f64>
fn evaluate_value_to_number( &self, ctx: &impl ConstantEvaluationCtx<'a>, ) -> Option<f64>
Evaluate the expression to a constant value and convert it to a number.
Source§fn evaluate_value_to_bigint(
&self,
ctx: &impl ConstantEvaluationCtx<'a>,
) -> Option<BigInt>
fn evaluate_value_to_bigint( &self, ctx: &impl ConstantEvaluationCtx<'a>, ) -> Option<BigInt>
Evaluate the expression to a constant value and convert it to a bigint.
Source§fn evaluate_value_to_boolean(
&self,
ctx: &impl ConstantEvaluationCtx<'a>,
) -> Option<bool>
fn evaluate_value_to_boolean( &self, ctx: &impl ConstantEvaluationCtx<'a>, ) -> Option<bool>
Evaluate the expression to a constant value and convert it to a boolean.
Source§fn evaluate_value_to_string(
&self,
ctx: &impl ConstantEvaluationCtx<'a>,
) -> Option<Cow<'a, str>>
fn evaluate_value_to_string( &self, ctx: &impl ConstantEvaluationCtx<'a>, ) -> Option<Cow<'a, str>>
Evaluate the expression to a constant value and convert it to a string.
fn get_side_free_number_value( &self, ctx: &impl ConstantEvaluationCtx<'a>, ) -> Option<f64>
fn get_side_free_bigint_value( &self, ctx: &impl ConstantEvaluationCtx<'a>, ) -> Option<BigInt>
fn get_side_free_boolean_value( &self, ctx: &impl ConstantEvaluationCtx<'a>, ) -> Option<bool>
fn get_side_free_string_value( &self, ctx: &impl ConstantEvaluationCtx<'a>, ) -> Option<Cow<'a, str>>
Source§impl ContentEq for BinaryExpression<'_>
impl ContentEq for BinaryExpression<'_>
Source§fn content_eq(&self, other: &BinaryExpression<'_>) -> bool
fn content_eq(&self, other: &BinaryExpression<'_>) -> bool
This method tests for contents of
self and other to be equal.Source§fn content_ne(&self, other: &Self) -> bool
fn content_ne(&self, other: &Self) -> bool
This method tests for contents of
self and other not to be equal.
The default implementation is almost always
sufficient, and should not be overridden without very good reason.Source§impl<'a> Debug for BinaryExpression<'a>
impl<'a> Debug for BinaryExpression<'a>
Source§impl<'a> DetermineValueType<'a> for BinaryExpression<'a>
impl<'a> DetermineValueType<'a> for BinaryExpression<'a>
fn value_type(&self, ctx: &impl GlobalContext<'a>) -> ValueType
Source§impl<'a> Dummy<'a> for BinaryExpression<'a>
impl<'a> Dummy<'a> for BinaryExpression<'a>
Source§fn dummy(allocator: &'a Allocator) -> BinaryExpression<'a>
fn dummy(allocator: &'a Allocator) -> BinaryExpression<'a>
Create a dummy BinaryExpression.
Has cost of making 2 allocations (16 bytes).
Source§impl GenExpr for BinaryExpression<'_>
impl GenExpr for BinaryExpression<'_>
Source§fn gen_expr(&self, p: &mut Codegen<'_>, precedence: Precedence, ctx: Context)
fn gen_expr(&self, p: &mut Codegen<'_>, precedence: Precedence, ctx: Context)
Generate code for an expression, respecting operator precedence.
Source§fn print_expr(&self, p: &mut Codegen<'_>, precedence: Precedence, ctx: Context)
fn print_expr(&self, p: &mut Codegen<'_>, precedence: Precedence, ctx: Context)
Generate code for an expression, respecting operator precedence. Alias for
gen_expr.Source§impl GetPrecedence for BinaryExpression<'_>
impl GetPrecedence for BinaryExpression<'_>
fn precedence(&self) -> Precedence
Source§impl GetSpan for BinaryExpression<'_>
impl GetSpan for BinaryExpression<'_>
Source§impl GetSpanMut for BinaryExpression<'_>
impl GetSpanMut for BinaryExpression<'_>
Source§impl<'a> IsInt32OrUint32<'a> for BinaryExpression<'a>
impl<'a> IsInt32OrUint32<'a> for BinaryExpression<'a>
Source§fn is_int32_or_uint32(&self, ctx: &impl GlobalContext<'a>) -> bool
fn is_int32_or_uint32(&self, ctx: &impl GlobalContext<'a>) -> bool
Whether the value of the expression is a int32 or uint32.
If this method returns
true, we know that the value cannot be NaN or Infinity. Read moreSource§impl<'a> IsLiteralValue<'a, '_> for BinaryExpression<'a>
impl<'a> IsLiteralValue<'a, '_> for BinaryExpression<'a>
fn is_literal_value( &self, include_functions: bool, ctx: &impl GlobalContext<'a>, ) -> bool
Source§impl<'a> MayHaveSideEffects<'a> for BinaryExpression<'a>
impl<'a> MayHaveSideEffects<'a> for BinaryExpression<'a>
fn may_have_side_effects( &self, ctx: &impl MayHaveSideEffectsContext<'a>, ) -> bool
Source§impl<'a> TakeIn<'a> for BinaryExpression<'a>
impl<'a> TakeIn<'a> for BinaryExpression<'a>
Source§fn take_in<A>(&mut self, allocator_accessor: A) -> Selfwhere
A: AllocatorAccessor<'a>,
fn take_in<A>(&mut self, allocator_accessor: A) -> Selfwhere
A: AllocatorAccessor<'a>,
Replace node with a dummy.
Source§fn take_in_box<A>(&mut self, allocator_accessor: A) -> Box<'a, Self>where
A: AllocatorAccessor<'a>,
fn take_in_box<A>(&mut self, allocator_accessor: A) -> Box<'a, Self>where
A: AllocatorAccessor<'a>,
Replace node with a boxed dummy.
Source§impl UnstableAddress for BinaryExpression<'_>
impl UnstableAddress for BinaryExpression<'_>
Auto Trait Implementations§
impl<'a> Freeze for BinaryExpression<'a>
impl<'a> !RefUnwindSafe for BinaryExpression<'a>
impl<'a> !Send for BinaryExpression<'a>
impl<'a> !Sync for BinaryExpression<'a>
impl<'a> Unpin for BinaryExpression<'a>
impl<'a> !UnwindSafe for BinaryExpression<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<D> OwoColorize for D
impl<D> OwoColorize for D
Source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
Set the foreground color generically Read more
Source§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
Set the background color generically. Read more
Source§fn black(&self) -> FgColorDisplay<'_, Black, Self>
fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
Source§fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
Change the background color to black
Source§fn red(&self) -> FgColorDisplay<'_, Red, Self>
fn red(&self) -> FgColorDisplay<'_, Red, Self>
Change the foreground color to red
Source§fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
Change the background color to red
Source§fn green(&self) -> FgColorDisplay<'_, Green, Self>
fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
Source§fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
Change the background color to green
Source§fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
Change the foreground color to yellow
Source§fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
Change the background color to yellow
Source§fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
Change the foreground color to blue
Source§fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
Change the background color to blue
Source§fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to magenta
Source§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
Source§fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to purple
Source§fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to purple
Source§fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
Change the foreground color to cyan
Source§fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>
fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>
Change the background color to cyan
Source§fn white(&self) -> FgColorDisplay<'_, White, Self>
fn white(&self) -> FgColorDisplay<'_, White, Self>
Change the foreground color to white
Source§fn on_white(&self) -> BgColorDisplay<'_, White, Self>
fn on_white(&self) -> BgColorDisplay<'_, White, Self>
Change the background color to white
Source§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
Source§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
Change the background color to the terminal default
Source§fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
Source§fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
Change the background color to bright black
Source§fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
Change the foreground color to bright red
Source§fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
Change the background color to bright red
Source§fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
Change the foreground color to bright green
Source§fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
Change the background color to bright green
Source§fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
Change the foreground color to bright yellow
Source§fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
Change the background color to bright yellow
Source§fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
Change the foreground color to bright blue
Source§fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
Change the background color to bright blue
Source§fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright magenta
Source§fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright magenta
Source§fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright purple
Source§fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright purple
Source§fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
Change the foreground color to bright cyan
Source§fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
Change the background color to bright cyan
Source§fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
Change the foreground color to bright white
Source§fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
Change the background color to bright white
Source§fn bold(&self) -> BoldDisplay<'_, Self>
fn bold(&self) -> BoldDisplay<'_, Self>
Make the text bold
Source§fn dimmed(&self) -> DimDisplay<'_, Self>
fn dimmed(&self) -> DimDisplay<'_, Self>
Make the text dim
Source§fn italic(&self) -> ItalicDisplay<'_, Self>
fn italic(&self) -> ItalicDisplay<'_, Self>
Make the text italicized
Source§fn underline(&self) -> UnderlineDisplay<'_, Self>
fn underline(&self) -> UnderlineDisplay<'_, Self>
Make the text underlined
Source§fn blink(&self) -> BlinkDisplay<'_, Self>
fn blink(&self) -> BlinkDisplay<'_, Self>
Make the text blink
Source§fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
Make the text blink (but fast!)
Source§fn reversed(&self) -> ReversedDisplay<'_, Self>
fn reversed(&self) -> ReversedDisplay<'_, Self>
Swap the foreground and background colors
Hide the text
Source§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either
OwoColorize::fg or
a color-specific method, such as OwoColorize::green, Read moreSource§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either
OwoColorize::bg or
a color-specific method, such as OwoColorize::on_yellow, Read moreSource§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
Source§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
Source§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
Source§fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.