#[repr(C)]pub struct Function<'a> {Show 14 fields
pub span: Span,
pub id: Option<BindingIdentifier<'a>>,
pub type_parameters: Option<Box<'a, TSTypeParameterDeclaration<'a>>>,
pub this_param: Option<Box<'a, TSThisParameter<'a>>>,
pub params: Box<'a, FormalParameters<'a>>,
pub return_type: Option<Box<'a, TSTypeAnnotation<'a>>>,
pub body: Option<Box<'a, FunctionBody<'a>>>,
pub scope_id: Cell<Option<ScopeId>>,
pub type: FunctionType,
pub generator: bool,
pub async: bool,
pub declare: bool,
pub pure: bool,
pub pife: bool,
}Expand description
Function Statement or Expression
Includes generator functions and function-valued class properties.
Arrow functions are represented by ArrowFunctionExpression.
§Examples
// id ___ ____ return_type
function foo(a: number): void {
// ^^^^^^^^^ params
console.log(a);
}// `async` and `generator` are true
async function* foo() {
yield 1;
}// function.id is None
// use function.r#type to check if a node is a function expression.
const foo = function() { }// Function overloads will not have a body
function add(a: number, b: number): number; // <-- No body
function add(a: string, b: string): string; // <-- No body
function add(a: any, b: any): any { // <-- Body is between `{}`, inclusive.
return a + b;
}Fields§
§span: Span§id: Option<BindingIdentifier<'a>>The function identifier. None for anonymous function expressions.
type_parameters: Option<Box<'a, TSTypeParameterDeclaration<'a>>>§this_param: Option<Box<'a, TSThisParameter<'a>>>Declaring this in a Function https://www.typescriptlang.org/docs/handbook/2/functions.html#declaring-this-in-a-function
The JavaScript specification states that you cannot have a parameter called this,
and so TypeScript uses that syntax space to let you declare the type for this in the function body.
interface DB {
filterUsers(filter: (this: User) => boolean): User[];
// ^^^^
}
const db = getDB();
const admins = db.filterUsers(function (this: User) {
return this.admin;
});params: Box<'a, FormalParameters<'a>>Function parameters.
Does not include this parameters used by some TypeScript functions.
return_type: Option<Box<'a, TSTypeAnnotation<'a>>>The TypeScript return type annotation.
body: Option<Box<'a, FunctionBody<'a>>>The function body.
None for function declarations, e.g.
// TypeScript function declarations have no body
declare function foo(a: number): number;
function bar(a: number): number; // <- overloads have no body
function bar(a: number): number {
return a;
}scope_id: Cell<Option<ScopeId>>§type: FunctionType§generator: boolIs this a generator function?
function* foo() { } // <- generator: true
function bar() { } // <- generator: falseasync: bool§declare: bool§pure: booltrue if the function is marked with a /*#__NO_SIDE_EFFECTS__*/ comment
pife: booltrue if the function should be marked as “Possibly-Invoked Function Expression” (PIFE).
This only affects FunctionExpressions.
References:
- v8 blog post about PIFEs: https://v8.dev/blog/preparser#pife
- related PR: https://github.com/oxc-project/oxc/pull/12353
Implementations§
Source§impl<'a> Function<'a>
impl<'a> Function<'a>
Sourcepub fn is_typescript_syntax(&self) -> bool
pub fn is_typescript_syntax(&self) -> bool
Returns true if this function uses overload signatures or declare function statements.
Sourcepub fn is_expression(&self) -> bool
pub fn is_expression(&self) -> bool
true for both function expressions and typescript empty body function expressions
Sourcepub fn is_function_declaration(&self) -> bool
pub fn is_function_declaration(&self) -> bool
true for function declarations
Sourcepub fn is_ts_declare_function(&self) -> bool
pub fn is_ts_declare_function(&self) -> bool
true for declare function statements
Sourcepub fn is_declaration(&self) -> bool
pub fn is_declaration(&self) -> bool
true for non-expression functions
Sourcepub fn has_use_strict_directive(&self) -> bool
pub fn has_use_strict_directive(&self) -> bool
Returns true if this function’s body has a "use strict" directive.
Trait Implementations§
Source§impl<'a> BoundNames<'a> for Function<'a>
impl<'a> BoundNames<'a> for Function<'a>
fn bound_names<F>(&self, f: &mut F)where
F: FnMut(&BindingIdentifier<'a>),
Source§impl<'new_alloc> CloneIn<'new_alloc> for Function<'_>
impl<'new_alloc> CloneIn<'new_alloc> for Function<'_>
Source§fn clone_in(
&self,
allocator: &'new_alloc Allocator,
) -> <Function<'_> as CloneIn<'new_alloc>>::Cloned
fn clone_in( &self, allocator: &'new_alloc Allocator, ) -> <Function<'_> as CloneIn<'new_alloc>>::Cloned
self into the given allocator. allocator may be the same one
that self is already in.Source§fn clone_in_with_semantic_ids(
&self,
allocator: &'new_alloc Allocator,
) -> <Function<'_> as CloneIn<'new_alloc>>::Cloned
fn clone_in_with_semantic_ids( &self, allocator: &'new_alloc Allocator, ) -> <Function<'_> as CloneIn<'new_alloc>>::Cloned
clone_in, but for some special type, it will also clone the semantic ids.
Please use this method only if you make sure semantic info is synced with the ast node.Source§impl ContentEq for Function<'_>
impl ContentEq for Function<'_>
Source§fn content_eq(&self, other: &Function<'_>) -> bool
fn content_eq(&self, other: &Function<'_>) -> bool
self and other to be equal.Source§fn content_ne(&self, other: &Self) -> bool
fn content_ne(&self, other: &Self) -> bool
self and other not to be equal.
The default implementation is almost always
sufficient, and should not be overridden without very good reason.Source§impl GetSpanMut for Function<'_>
impl GetSpanMut for Function<'_>
Source§impl<'a> TakeIn<'a> for Function<'a>
impl<'a> TakeIn<'a> for Function<'a>
Source§fn take_in<A>(&mut self, allocator_accessor: A) -> Selfwhere
A: AllocatorAccessor<'a>,
fn take_in<A>(&mut self, allocator_accessor: A) -> Selfwhere
A: AllocatorAccessor<'a>,
Source§fn take_in_box<A>(&mut self, allocator_accessor: A) -> Box<'a, Self>where
A: AllocatorAccessor<'a>,
fn take_in_box<A>(&mut self, allocator_accessor: A) -> Box<'a, Self>where
A: AllocatorAccessor<'a>,
Auto Trait Implementations§
impl<'a> !Freeze for Function<'a>
impl<'a> !RefUnwindSafe for Function<'a>
impl<'a> !Send for Function<'a>
impl<'a> !Sync for Function<'a>
impl<'a> Unpin for Function<'a>
impl<'a> !UnwindSafe for Function<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<D> OwoColorize for D
impl<D> OwoColorize for D
Source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
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Source§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
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fn red(&self) -> FgColorDisplay<'_, Red, Self>
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
Source§fn green(&self) -> FgColorDisplay<'_, Green, Self>
fn green(&self) -> FgColorDisplay<'_, Green, Self>
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
Source§fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
Source§fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
Source§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Source§fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
Source§fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
Source§fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
Source§fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>
fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>
Source§fn white(&self) -> FgColorDisplay<'_, White, Self>
fn white(&self) -> FgColorDisplay<'_, White, Self>
Source§fn on_white(&self) -> BgColorDisplay<'_, White, Self>
fn on_white(&self) -> BgColorDisplay<'_, White, Self>
Source§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Source§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
Source§fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Source§fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
Source§fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
Source§fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
Source§fn bold(&self) -> BoldDisplay<'_, Self>
fn bold(&self) -> BoldDisplay<'_, Self>
Source§fn dimmed(&self) -> DimDisplay<'_, Self>
fn dimmed(&self) -> DimDisplay<'_, Self>
Source§fn italic(&self) -> ItalicDisplay<'_, Self>
fn italic(&self) -> ItalicDisplay<'_, Self>
Source§fn underline(&self) -> UnderlineDisplay<'_, Self>
fn underline(&self) -> UnderlineDisplay<'_, Self>
Source§fn blink(&self) -> BlinkDisplay<'_, Self>
fn blink(&self) -> BlinkDisplay<'_, Self>
Source§fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
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fn reversed(&self) -> ReversedDisplay<'_, Self>
Source§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
OwoColorize::fg or
a color-specific method, such as OwoColorize::green, Read moreSource§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
OwoColorize::bg or
a color-specific method, such as OwoColorize::on_yellow, Read more