pub struct SoundGroup { /* private fields */ }
Expand description
SoundGroup object
Implementations§
Source§impl SoundGroup
impl SoundGroup
pub fn release(&mut self) -> Status
pub fn set_max_audible(&self, max_audible: i32) -> Status
pub fn get_max_audible(&self) -> Result<i32, Status>
pub fn set_max_audible_behavior( &self, max_audible_behavior: SoundGroupBehavior, ) -> Status
pub fn get_max_audible_behavior(&self) -> Result<SoundGroupBehavior, Status>
pub fn set_mute_fade_speed(&self, speed: f32) -> Status
pub fn get_mute_fade_speed(&self) -> Result<f32, Status>
pub fn set_volume(&self, volume: f32) -> Status
pub fn get_volume(&self) -> Result<f32, Status>
pub fn stop(&self) -> Status
pub fn get_name(&self, name_len: usize) -> Result<String, RStatus>
pub fn get_num_sounds(&self) -> Result<i32, Status>
pub fn get_sound(&self, index: i32) -> Result<Sound, Status>
pub fn get_num_playing(&self) -> Result<i32, Status>
Sourcepub fn get_memory_info(
&self,
MemoryBits: MemoryBits,
EventMemoryBits: EventMemoryBits,
) -> Result<(u32, MemoryUsageDetails), Status>
pub fn get_memory_info( &self, MemoryBits: MemoryBits, EventMemoryBits: EventMemoryBits, ) -> Result<(u32, MemoryUsageDetails), Status>
Returns:
Ok(memory_used, details)
pub fn set_user_data<'r, T>(&'r self, user_data: &'r mut T) -> Status
pub fn get_user_data<'r, T>(&'r self) -> Result<&'r mut T, Status>
Trait Implementations§
Auto Trait Implementations§
impl Freeze for SoundGroup
impl RefUnwindSafe for SoundGroup
impl !Send for SoundGroup
impl !Sync for SoundGroup
impl Unpin for SoundGroup
impl UnwindSafe for SoundGroup
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more