Enum rfmod::SpeakerMapType [] [src]

#[repr(C)]
pub enum SpeakerMapType { Default, AllMono, AllStereo, _51ProTools, }

When creating a multichannel sound, FMOD will pan them to their default speaker locations: * For example a 6 channel sound will default to one channel per 5.1 output speaker. * Another example is a stereo sound. It will default to left = front left, right = front right. * This is for sounds that are not 'default'. For example you might have a sound that is 6 channels but actually made up of 3 stereo pairs, that should all be located in front left, front right only.

Variants

This is the default, and just means FMOD decides which speakers it puts the source channels.

This means the sound is made up of all mono sounds. All voices will be panned to the front center by default in this case.

This means the sound is made up of all stereo sounds. All voices will be panned to front left and front right alternating every second channel.

Map a 5.1 sound to use protools L C R Ls Rs LFE mapping. Will return an error if not a 6 channel sound.

Trait Implementations

impl Clone for SpeakerMapType
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Returns a copy of the value. Read more

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Performs copy-assignment from source. Read more

impl PartialEq for SpeakerMapType
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This method tests for self and other values to be equal, and is used by ==. Read more

1.0.0
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This method tests for !=.

impl PartialOrd for SpeakerMapType
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This method returns an ordering between self and other values if one exists. Read more

1.0.0
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This method tests less than (for self and other) and is used by the < operator. Read more

1.0.0
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This method tests less than or equal to (for self and other) and is used by the <= operator. Read more

1.0.0
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This method tests greater than (for self and other) and is used by the > operator. Read more

1.0.0
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This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more

impl Debug for SpeakerMapType
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Formats the value using the given formatter.

impl Copy for SpeakerMapType
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