Struct rfmod::Reverb
[−]
[src]
pub struct Reverb { /* fields omitted */ }
Reverb object
Methods
impl Reverb
[src]
fn release(&mut self) -> Result
fn set_3D_attributes(
&self,
position: Vector,
min_distance: f32,
max_distance: f32
) -> Result
&self,
position: Vector,
min_distance: f32,
max_distance: f32
) -> Result
fn get_3D_attributes(&self) -> Result<(Vector, f32, f32), Result>
fn set_properties(&self, reverb_properties: ReverbProperties) -> Result
fn get_properties(
&self,
reverb_properties: ReverbProperties
) -> Result<ReverbProperties, Result>
&self,
reverb_properties: ReverbProperties
) -> Result<ReverbProperties, Result>
fn set_active(&self, active: bool) -> Result
fn get_active(&self) -> Result<bool, Result>
fn get_memory_info(
&self,
MemoryBits: MemoryBits,
EventMemoryBits: EventMemoryBits
) -> Result<(u32, MemoryUsageDetails), Result>
&self,
MemoryBits: MemoryBits,
EventMemoryBits: EventMemoryBits
) -> Result<(u32, MemoryUsageDetails), Result>