Struct rfmod::Reverb
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[src]
pub struct Reverb {
// some fields omitted
}Reverb object
pub struct Reverb {
// some fields omitted
}Reverb object
impl Reverb[src]fn release(&mut self) -> Resultfn set_3D_attributes(&self, position: Vector, min_distance: f32, max_distance: f32) -> Resultfn get_3D_attributes(&self) -> Result<(Vector, f32, f32), Result>fn set_properties(&self, reverb_properties: ReverbProperties) -> Resultfn get_properties(&self, reverb_properties: ReverbProperties) -> Result<ReverbProperties, Result>fn set_active(&self, active: bool) -> Resultfn get_active(&self) -> Result<bool, Result>fn get_memory_info(&self, MemoryBits: MemoryBits, EventMemoryBits: EventMemoryBits) -> Result<(u32, MemoryUsageDetails), Result>fn set_user_data<T>(&self, user_data: &mut T) -> Resultfn get_user_data<'r, T>(&'r self) -> Result<&'r mut T, Result>impl Drop for Reverb[src]