Struct rfmod::ReverbProperties [−][src]
pub struct ReverbProperties {}Show fields
pub instance: i32, pub environment: i32, pub env_diffusion: f32, pub room: i32, pub room_HF: i32, pub room_LF: i32, pub decay_time: f32, pub decay_HF_ratio: f32, pub decay_LF_ratio: f32, pub reflections: i32, pub reflections_delay: f32, pub reverb: i32, pub reverb_delay: f32, pub modulation_time: f32, pub modulation_depth: f32, pub HF_reference: f32, pub LF_reference: f32, pub diffusion: f32, pub density: f32, pub flags: u32,
Expand description
Structure defining a reverb environment.
Fields
instance: i32
[w] Min: 0 - Max: 3 - Default: 0 - Environment Instance. (SUPPORTED:SFX(4 instances) and Wii (3 instances))
environment: i32
[r/w] Min: -1 - Max: 25 - Default: -1 - Sets all listener properties. -1 = OFF. (SUPPORTED:SFX(-1 only)/PSP)
env_diffusion: f32
[r/w] Min: 0.0 - Max: 1.0 - Default: 1.0 - Environment diffusion (SUPPORTED:WII)
room: i32
[r/w] Min: -10000 - Max: 0 - Default: -1000 - Room effect level (at mid frequencies) (SUPPORTED:SFX/WII/PSP)
room_HF: i32
[r/w] Min: -10000 - Max: 0 - Default: -100 - Relative room effect level at high frequencies (SUPPORTED:SFX)
room_LF: i32
[r/w] Min: -10000 - Max: 0 Default: 0 - Relative room effect level at low frequencies (SUPPORTED:SFX)
decay_time: f32
[r/w] Min: 0.1 - Max: 20.0 - Default: 1.49 - Reverberation decay time at mid frequencies (SUPPORTED:SFX/WII)
decay_HF_ratio: f32
[r/w] Min: 0.1 - Max: 2.0 - Default: 0.83 - High-frequency to mid-frequency decay time ratio (SUPPORTED:SFX)
decay_LF_ratio: f32
[r/w] Min: 0.1 - Max: 2.0 - Default: 1.0 - Low-frequency to mid-frequency decay time ratio (SUPPORTED:—)
reflections: i32
[r/w] Min: -10000 - Max: 1000 - Default: -2602 - Early reflections level relative to room effect (SUPPORTED:SFX/WII)
reflections_delay: f32
[r/w] Min: 0.0 - Max: 0.3 - Default: 0.007 - Initial reflection delay time (SUPPORTED:SFX)
reverb: i32
[r/w] Min: -10000 - Max: 2000 - Default: 200 - Late reverberation level relative to room effect (SUPPORTED:SFX)
reverb_delay: f32
[r/w] Min: 0.0 - Max: 0.1 - Default: 0.011 - Late reverberation delay time relative to initial reflection (SUPPORTED:SFX/WII)
modulation_time: f32
[r/w] Min: 0.04 - Max: 4.0 - Default: 0.25 - Modulation time (SUPPORTED:—)
modulation_depth: f32
[r/w] Min: 0.0 - Max: 1.0 - Default: 0.0 - Modulation depth (SUPPORTED:WII)
HF_reference: f32
[r/w] Min: 20.0 - Max: 20000.0 - Default: 5000.0 - Reference high frequency (hz) (SUPPORTED:SFX)
LF_reference: f32
[r/w] Min: 20.0 - Max: 1000.0 - Default: 250.0 - Reference low frequency (hz) (SUPPORTED:SFX)
diffusion: f32
[r/w] Min: 0.0 - Max: 100.0 - Default: 100.0 - Value that controls the echo density in the late reverberation decay. (SUPPORTED:SFX)
density: f32
[r/w] Min: 0.0 - Max: 100.0 - Default: 100.0 - Value that controls the modal density in the late reverberation decay (SUPPORTED:SFX)
flags: u32
[r/w] FMOD_REVERB_FLAGS - modifies the behavior of above properties (SUPPORTED:WII)
Trait Implementations
Returns the “default value” for a type. Read more
Auto Trait Implementations
impl RefUnwindSafe for ReverbProperties
impl Send for ReverbProperties
impl Sync for ReverbProperties
impl Unpin for ReverbProperties
impl UnwindSafe for ReverbProperties
Blanket Implementations
Mutably borrows from an owned value. Read more