Struct rfmod::AdvancedSettings
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pub struct AdvancedSettings { pub max_MPEG_codecs: i32, pub max_ADPCM_codecs: i32, pub max_XMA_codecs: i32, pub max_CELT_codecs: i32, pub max_VORBIS_codecs: i32, pub max_AT9_codecs: i32, pub max_PCM_codecs: i32, pub ASIO_num_channels: i32, pub ASIO_channel_list: Vec<String>, pub ASIO_speaker_list: Vec<Speaker>, pub max_3D_reverb_DSPs: i32, pub HRTF_min_angle: f32, pub HRTF_max_angle: f32, pub HRTF_freq: f32, pub vol0_virtual_vol: f32, pub event_queue_size: i32, pub default_decode_buffer_size: u32, pub debug_log_filename: String, pub profile_port: u16, pub geometry_max_fade_time: u32, pub max_spectrum_wave_data_buffers: u32, pub music_system_cache_delay: u32, pub distance_filter_center_freq: f32, pub stack_size_stream: u32, pub stack_size_non_blocking: u32, pub stack_size_mixer: u32, }
Settings for advanced features like configuring memory and cpu usage for the FMOD_CREATECOMPRESSEDSAMPLE feature.
Fields
max_MPEG_codecs: i32
[r/w] Optional. Specify 0 to ignore. For use with FMOD_CREATECOMPRESSEDSAMPLE only. Mpeg codecs consume 21,684 bytes per instance and this number will determine how many mpeg channels can be played simultaneously. Default = 32.
max_ADPCM_codecs: i32
[r/w] Optional. Specify 0 to ignore. For use with FMOD_CREATECOMPRESSEDSAMPLE only. ADPCM codecs consume 2,136 bytes per instance and this number will determine how many ADPCM channels can be played simultaneously. Default = 32.
max_XMA_codecs: i32
[r/w] Optional. Specify 0 to ignore. For use with FMOD_CREATECOMPRESSEDSAMPLE only. XMA codecs consume 14,836 bytes per instance and this number will determine how many XMA channels can be played simultaneously. Default = 32.
max_CELT_codecs: i32
[r/w] Optional. Specify 0 to ignore. For use with FMOD_CREATECOMPRESSEDSAMPLE only. CELT codecs consume 11,500 bytes per instance and this number will determine how many CELT channels can be played simultaneously. Default = 32.
max_VORBIS_codecs: i32
[r/w] Optional. Specify 0 to ignore. For use with FMOD_CREATECOMPRESSEDSAMPLE only. Vorbis codecs consume 12,000 bytes per instance and this number will determine how many Vorbis channels can be played simultaneously. Default = 32.
max_AT9_codecs: i32
[r/w] Optional. Specify 0 to ignore. For use with FMOD_CREATECOMPRESSEDSAMPLE only. AT9 codecs consume 8,720 bytes per instance and this number will determine how many AT9 channels can be played simultaneously. Default = 32.
max_PCM_codecs: i32
[r/w] Optional. Specify 0 to ignore. For use with PS3 only. PCM codecs consume 12,672 bytes per instance and this number will determine how many streams and PCM voices can be played simultaneously. Default = 16.
ASIO_num_channels: i32
[r/w] Optional. Specify 0 to ignore. Number of channels available on the ASIO device.
ASIO_channel_list: Vec<String>
[r/w] Optional. Specify 0 to ignore. Pointer to an array of strings (number of entries defined by ASIONumChannels) with ASIO channel names.
ASIO_speaker_list: Vec<Speaker>
[r/w] Optional. Specify 0 to ignore. Pointer to a list of speakers that the ASIO channels
map to. This can be called after Sys::init
to
remap ASIO output.
max_3D_reverb_DSPs: i32
[r/w] Optional. Specify 0 to ignore. The max number of 3d reverb DSP's in the system. (NOTE: CURRENTLY DISABLED / UNUSED)
HRTF_min_angle: f32
[r/w] Optional. For use with FMOD_INIT_HRTF_LOWPASS. The angle range (0-360) of a 3D sound in relation to the listener, at which the HRTF function begins to have an effect. 0 = in front of the listener. 180 = from 90 degrees to the left of the listener to 90 degrees to the right. 360 = behind the listener. Default = 180.0.
HRTF_max_angle: f32
[r/w] Optional. For use with FMOD_INIT_HRTF_LOWPASS. The angle range (0-360) of a 3D sound in relation to the listener, at which the HRTF function has maximum effect. 0 = front of the listener. 180 = from 90 degrees to the left of the listener to 90 degrees to the right. 360 = behind the listener. Default = 360.0.
HRTF_freq: f32
[r/w] Optional. Specify 0 to ignore. For use with FMOD_INIT_HRTF_LOWPASS. The cutoff frequency of the HRTF's lowpass filter function when at maximum effect. (i.e. at HRTFMaxAngle). Default = 4000.0.
vol0_virtual_vol: f32
[r/w] Optional. Specify 0 to ignore. For use with FMOD_INIT_VOL0_BECOMES_VIRTUAL. If this flag is used, and the volume is 0.0, then the sound will become virtual. Use this value to raise the threshold to a different point where a sound goes virtual.
event_queue_size: i32
[r/w] Optional. Specify 0 to ignore. For use with FMOD Event system only. Specifies the number of slots available for simultaneous non blocking loads, across all threads. Default =
default_decode_buffer_size: u32
[r/w] Optional. Specify 0 to ignore. For streams. This determines the default size of the double buffer (in milliseconds) that a stream uses. Default = 400ms
debug_log_filename: String
[r/w] Optional. Specify 0 to ignore. Gives fmod's logging system a path/filename. Normally
the log is placed in the same directory as the executable and called fmod.log. When using
Sys::get_advanced_settings
,
provide at least 256 bytes of memory to copy into.
profile_port: u16
[r/w] Optional. Specify 0 to ignore. For use with FMOD_INIT_ENABLE_PROFILE. Specify the port to listen on for connections by the profiler application.
geometry_max_fade_time: u32
[r/w] Optional. Specify 0 to ignore. The maximum time in miliseconds it takes for a channel to fade to the new level when its occlusion changes.
max_spectrum_wave_data_buffers: u32
[r/w] Optional. Specify 0 to ignore. Tells
Sys::init
to allocate a pool of wavedata/spectrum
buffers to prevent memory fragmentation, any additional buffers will be allocated normally.
music_system_cache_delay: u32
[r/w] Optional. Specify 0 to ignore. The delay the music system should allow for loading a sample from disk (in milliseconds). Default = 400 ms.
distance_filter_center_freq: f32
[r/w] Optional. Specify 0 to ignore. For use with FMOD_INIT_DISTANCE_FILTERING. The default center frequency in Hz for the distance filtering effect. Default = 1500.0.
stack_size_stream: u32
[r/w] Optional. Specify 0 to ignore. Specify the stack size for the FMOD Stream thread in bytes. Useful for custom codecs that use excess stack. Default 49,152 (48kb)
stack_size_non_blocking: u32
[r/w] Optional. Specify 0 to ignore. Specify the stack size for the FMOD_NONBLOCKING loading thread. Useful for custom codecs that use excess stack. Default 65,536 (64kb)
stack_size_mixer: u32
[r/w] Optional. Specify 0 to ignore. Specify the stack size for the FMOD mixer thread. Useful for custom dsps that use excess stack. Default 49,152 (48kb)
Trait Implementations
impl Default for AdvancedSettings
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fn default() -> AdvancedSettings
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Returns the "default value" for a type. Read more